Transient vs per webrequest lifestyle, what constitutes a web request? - ninject

What are the differences between these two life cycles?
Let's say my MVC controller is being supplied with an object that was configured as transient, then when someone visits a method in that controller a new instance is injected in the class constructor and then the method is called.
Each and every get/post to the controller is a new request, right? If so, then I don't see any difference between the two.
Can someone explain / provide an example of when you would use one vs the other?

The difference between Transient and Web Request is negligible when registering your Controller types as Transient, since -as you said- each request gets its own Controller and only one controller instance for that type is resolved in that request.
Things start to get interesting when there's a dependency in the Controller's object graph that is refered by multiple components. A good example for when this might happen is with a Unit of Work (such as Entity Framework's DbContext). Multiple services inside the object graph might need that same Unit of Work, and for the correctness of your application they all need the same instance during that request; but each request must get a new Unit of Work instance.
To learn more about when and when not to have one Unit of Work Per Request or not, read this:
One DbContext per web request… why?

You cannot fault your DI tool for failing to distinguish between cases it doesn't know. PerWebRequest scope is a scope that lasts from the beginnning of a webcall to the end of the webcall. Transient lives as long as you hold a reference to the resolved entity (usually the caller's lifetime).
Of course if the resolving entity has the same lifespan as the request you won't see any difference. A PerWebRequest lifespan lives from the beginning of a request to its end. A Transient lifespan lives according to reference held on it; if you need some logging completely dependent on the current webrequest you would set a PerWebRequest lifespan. The controller that handles the request would get a Transient lifespan since its work finished it wouldn't be needed anymore

Related

When to use following Transient, scoped and singleton

I read some articles about this and I get to know how to use Transient, Scoped, and Singleton but I am confused when to use one of these.
What I am understood:
Singleton: In situation when you need to store number of employees then you can create singleton cause every time you create new employee then it will increment the number so in that situation you need singleton.
Scoped: For example you are playing game in which number of life is 5 and then you need to decrease the number when player's game over. And in every new time you need new instance because every new time you need number of life is 5.
Transient: when to use Transient??
Please correct me if I am wrong.
And give the better example of all of them if possible.
As far as I know, the Singleton is normally used for a global single instance. For example, you will have an image store service you could have a service to load images from a given location and keeps them in memory for future use.
A scoped lifetime indicates that services are created once per client request. Normally we will use this for sql connection. It means it will create and dispose the sql connection per request.
A transient lifetime services are created each time they're requested from the service container. For example, during one request you use httpclient service to call other web api request multiple times, but the web api endpoint is different. At that time you will register the httpclient service as transient. That means each time when you call the httpclient service it will create a new httpclient to send the request not used the same one .
Note, Microsoft provides the recommendations here and here.
When designing services for dependency injection:
Avoid stateful, static classes and members. Avoid creating global state by designing apps to use singleton services instead.
Avoid direct instantiation of dependent classes within services. Direct instantiation couples the code to a particular implementation.
Make services small, well-factored, and easily tested.

Ninject: What happens to non-disposable InRequestScope and InTransientScope objects after the HTTP request is finished?

I have searched a lot about these question, here and a lot of other places, but not getting everything I want to know!
From a WebApi project point-of-view, when are InTransientScope objects Created? In the Ninject docs it is stated that such objects are created whenever requested, but in a web api project that handles HTTP requests, the instance is created at the request start time so in this regard it is the same as InRequestScope then?
In a WebApi project, is it okay to use InTransientScope objects knowing that they will never be kept track of by Ninject? If Ninject never keeps track of Transient objects, then what is the purpose of this scope and what happens to such objects after they have been used?
If I declare an object with InRequestScope and that object doesn't implement the IDisposable interface, what happens to such object after the web request has completed? Will it be treated the same way as an InTransientScope object?
Are different scopes to be used for: WebApi controllers, Repositories(that use a InRequestScope Session that is created separately) and Application services?
There's two purposes for scopes:
Only allow one object to be created per scope
(optionally) dispose of the object once the scope ends.
As said, the disposal is optional. If it doesn't implement the IDisposable interface it's not being disposed. There's plenty of usecases for that.
The InTransientScope is the default scope - the one being used if you don't specify another one. It means that every time a type A is requested from the kernel one activation takes place and the result is returned. The activation logic is specified by the binding part that follows immediately after the Bind part (To<...>, ToMethod(...),...).
However, this is not necessarily at the time the web-request starts and the controller is instanciated. For example, you can use factories or service location (p.Ex. ResolutionRoot.Get<Foo>()) to create more objects after the controller has been created. To answer your questions in short:
When: When a request takes place or whenever your code asks for a type from Ninject either directly (IResolutionRoot.Get(..)) or through a factory. As InTransientScope objects are not being tracked they will not be disposed, however, if they are not disposable and the entire request code requests only one IFoo then practically there's is no discernible difference (apart from the slight performance hit due totracking InRequestScope()-ed objects)
As long as you don't need to make sure that instances are shared and/or disposed this is completely fine. After they are not being used anymore, they will get garbage-collected like any object you would new yourself.
When the scope ends ninject will remove the weak reference to the non-IDisposable object. The object itself will not be touched - just like when bound InTransientScope()
That depends on your specific requirements and implementation details. Generally one needs to make sure that long-scoped objects don't depend on short-scoped objects. For example, a Singleton-Service should not depend on a Request-scoped object. As a baserule, everything should be InTransientScope() unless there's a specific reason why it should not be. The reason will dictate what scope to use...

Unable to access the service instance from within an implementation of IDataContractSurrogate

this is my first post, and I really have tried hard to find an answer, but am drawing a blank thus far.
My implementation of IDataContractSurrogate creates surrogates for certain 'cached' objects which I maintain (this works fine). What doesn't work is that in order for this system to operate effectively, it needs to access the service instance for some properties of the instance which it is maintaining from the interaction with its client. Also, when my implementation of IDataContractSurrogate works in its 'client mode' it needs access to the properties of the client instance in a similar way. Access to the information from the client and service instance affects how I create my surrogate types (or rather SHOULD do if I can answer this question!)
My service instancing is PerSession and concurrent.
On the server side, calls to GetDataContractType and GetDeserializedObject contain a valid OperationContext.Current from which I can of course retreive the service instance. However on the client side, none of the calls yield an OperationContext.Current. We are still in an operation as I am translating the surrogate types to the data contract types after they have been sent from the server as part of its response to the client request so I would have expected one? Maybe the entire idea of using OperationContext.Current from outside of an Operation invocation is wrong?
So, moving on, and trying to fix this problem I have examined the clientRuntime/dispatchRuntime object which is available when applying my customer behaviour, however that doesn't appear to give me any form of access to the client instance, unless I have a message reference perhaps... and then calling InstanceProvider. However I don't have the message.
Another idea I had was to use IInstanceProvider myself and then maybe build up a dictionary of all the ones which are dished out... but that's no good because I don't appear to have access to any session related piece of information from within my implementation of IDataContractSurrogate to use as a dictionary key.
I had originally implemented my own serializer but thats not what I want. I'm happy with the built in serializer, and changing the objects to special surrogates is exactly what I need to do, with the added bonus that every child property comes in for inspection.
I have also looked at applying a service behavior, but that also does not appear to yield a service instance, and also does not let me set a Surrogate implementation property.
I simply do not know how to gain access to the current session/instance from within my implementation IDataContractSurrogate. Any help would be greatly appreciated.
Many thanks,
Sean
I have solved my problem. The short answer is that I implemented IClientMessageFormatter and IDispatchMessageFormatter to accomplish what I needed. Inside SerializeReply I could always access the ServiceInstance as OperationContext.Current is valid. It was more work as I had to implement my own serialization and deserialization, but works flawlessly. The only issue remaining would be that there is no way to get the client proxy which is processing the response, but so far that is not a show stopper for me.

Passing client context using Unity in WCF service application

I have a WCF service application (actually, it uses WCF Web API preview 5) that intercepts each request and extracts several header values passed from the client. The idea is that the 'interceptor' will extract these values and setup a ClientContext object that is then globally available within the application for the duration of the request. The server is stateless, so the context is per-call.
My problem is that the application uses IoC (Unity) for dependency injection so there is no use of singleton's, etc. Any class that needs to use the context receives it via DI.
So, how do I 'dynamically' create a new context object for each request and make sure that it is used by the container for the duration of that request? I also need to be sure that it is completely thread-safe in that each request is truly using the correct instance.
UPDATE
So I realize as I look into the suggestions below that part of my problem is encapsulation. The idea is that the interface used for the context (IClientContext) contains only read-only properties so that the rest of the application code doesn't have the ability to make changes. (And in a team development environment, if the code allows it, someone will inevitably do it.)
As a result, in my message handler that intercepts the request, I can get an instance of the type implementing the interface from the container but I can't make use of it. I still want to only expose a read-only interface to all other code but need a way to set the property values. Any ideas?
I'm considering implementing two interfaces, one that provides read-only access and one that allows me to initialize the instance. Or casting the resolved object to a type that allows me to set the values. Unfortunately, this isn't fool-proof either but unless someone has a better idea, it might be the best I can do.
Read Andrew Oakley's Blog on WCF specific lifetime managers. He creates a UnityOperationContextLifetimeManager:
we came up with the idea to build a Unity lifetime manager tied to
WCF's OperationContext. That way, our container objects would live
only for the lifetime of the request...
Configure your context class with that lifetime manager and then just resolve it. It should give you an "operation singleton".
Sounds like you need a Unity LifetimeManager. See this SO question or this MSDN article.

NHibernate Session gets disposed off on each wcf service method call

I am using Wcf in Sharp Architecture. I have configured my project following northwind sample using WcfSessionStorage etc. I have a method in the wcf service that gets a list of business object using Repository<>.GetAll(). I am testing the service method using WcfTestClient. When the method is called the very first time, everything works fine. However on the subsequent call, I get the following exception on the Repository<>.GetAll() method
[System.ObjectDisposedException]
Session is closed!
Object name: 'ISession'
It seems like the NHibernate session gets disposed after each call. I have got around this problem by decorating my service with the following attribute
[ServiceBehavior( InstanceContextMode = InstanceContextMode.PerCall )]
public class WcfService : IWcfService
{
}
However this means, an instance of the service will be created on each call that in turn will create a new nhibernate session etc. In my scenario there is no need of creating a new service instance per call and I think its an expensive process and not the right solution. I would like to know what is the best practice in my scenario and how to get this thing work with creating a new service instace per call.
Thanks
Nabeel
The easiest way is to create a new instance every time and it's not an expensive process, because creating a new object in .NET is like 0.00000000000000001 second (I read that on Ayande's blog or somewhere).
I use Autofac DI in my projects and I usually make ISession as container scoped (one per request). And then every class that uses (directly or indirectly) ISession has to be container scoped or lower (factory scoped == every class usage get's a new instance). If a class that uses ISession is higer scoped (session scoped == singleton) you'll run into problems that you currently have.
If your service is singleton service:
At first run the service is created, this service uses ISession, which should be container scoped, and it is on the first run.
The next request to service (service is now created) has still a reference to created ISession (which was closed on previous end request), so now it's closed.
I don't recomend using the same ISession that you'll open/close (it's not recomended in the NHibernate documentation), just use container scoped (I do and I don't have any performance issues), or you should create ISession manually in every method in your service like:
using(ISession s = ISessionFactory.OpenSession())
using(ITransaction t = .....)
....
But that isn't nice at all...
Please take a look at my answer to my own similar question: WCF/S#arpArch: underlying ISession is closed after the first call within a request.
#dmonlord is right that the creation of additional session instances within the same request is very cheap in this case.