Additional source folder in playframework 2.2 and form binding - playframework-2.2

I need a second source folder beside app in a playframework 2.2 application. For this, I added to the projects build.sbt:
unmanagedSourceDirectories in Compile += baseDirectory.value / "common_app"
Problem: Form binding is not working anymore with java model classes in common_app/models. Indeed there is difference in the compiled class files - if the form model source file is in common_app/models, the class file is about half of the size.
How can I add the second source folder and have form binding working?

The app source folder is defined in
/framework/src/sbt-plugin/src/main/scala/PlaySettings.scala
Just append the source lines with "app" to the end of your projects build.sbt and change them to your new source folder (the empty lines are important, and the comma at the end needs to be removed):
unmanagedSourceDirectories in Compile += baseDirectory.value / "common_app"
sourceDirectory in Compile <<= baseDirectory / "common_app"
//scalaSource in Compile <<= baseDirectory / "common_app"
javaSource in Compile <<= baseDirectory / "common_app"
watchSources <++= baseDirectory map { path => ((path / "common_app") ** "*" --- (path / "common_app/assets") ** "*").get }

Related

Can the Image path for the AddImage method in MigraDoc be used for the Visual Studio project subfolders?

The following example shows a very simple construction for creating a PDF with MigraDoc. The most parts of it are taken from the examples provided in the MigraDoc - Wiki documentation.
I have commented all the most few steps for the job. The path for the "AddImage" points to the subfolder "Images" which is a subfolder of the folder "Resources" created in the root of the console application of a Visual Studio (VS) project.
The most recent MigraDoc library is added to the VS - project via "NuGet" just yesterday.
The application creates the PDF output file unfortunately without the provided image file, if it is used in another machine. Because the execution file has then no access to the subfolders created in VS project.
Is there any solution to this problem?
public class Program
{
static void Main(string[] args)
{
// Create a MigraDoc document
var document = new Document();
// Add a section the document
var section = document.AddSection();
// .....
/*
------------------------------- NOTE -------------------------------
The path "../../Resources/Images/MigraDoc.png" is valid only for the developer machine!
A copy of the content of the "Debug" or "Release" folder any where else does not show the image in the output PDF.
Because such a copy has no access to the subfolder "/Resources/Images" of the Visual Studio project on the developer machine.
*/
section.Headers.Primary.AddImage("../../Resources/Images/MigraDoc.png");
// Create a renderer for PDF that uses Unicode font encoding.
var pdfRenderer = new PdfDocumentRenderer(true);
// Set the MigraDoc document.
pdfRenderer.Document = document;
// Create the PDF document.
pdfRenderer.RenderDocument();
// Save the PDF document...
var filename = "Invoice.pdf";
// Create the output directory
Directory.CreateDirectory("PDF");
// Create the ouptput file path
var savePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\PDF\\" + filename;
// Delete the output file if it already exists
if (File.Exists(savePath))
File.Delete(savePath);
// Save the output file
pdfRenderer.Save(savePath);
// Start a the default PDF viewer from the operation system
Process.Start(savePath);
}
}
A path beginning with ..\..\ relies on the current directory. For a portable solution, include the images you need in your deployment.
Recommended usage: The MigraDoc Document class has an ImagePath property. If your installation folder has an Images folder, just locate your .EXE file and set the ImagePath property accordingly.

Kotlin Cinterops native library name

I'm using cinterops to link a dynamic library in a mingw binary executable. Everything is working fine, except that the .dll name that the executable asks is different from the one declared at the .def file.
I don't know where this different name is coming from!
This is from my gradle.build.kts:
mingwX86("mingw"){
compilations["main"].cinterops{
val scape2 by creating {
val cafmSrc = "C:/Software/SCAP E2/CAFM_src"
val scapSrc = "C:/Software/SCAP E2/TO/ETME2"
val modifiedSrc = "C:/Software/SCAP E2/Modified CAFM files"
includeDirs.headerFilterOnly(cafmSrc, scapSrc, modifiedSrc)
extraOpts.add("-verbose")
}
}
binaries {
executable()
}
}
This is my scape2.def file:
headers = scape2.h
headerFilter = scape2.h \ GEO_API_SCAPTO.h
linkerOpts.mingw = -LC:/Users/lscarmin/git/calculation-module4 -lscape2
I was expecting that the dll name to be scape2.dll.
But when I run the executable, it asks for ETME2.dll!
If I rename scape2.dll to ETME2.dll, the code works. (editado)
Well, it seems that the file name used is the one defined inside the dll. I have renamed the dll file, but the name used will be the original one.
I didn't know that this info was kept inside the dll

IntelliJ - how to get the classpath for a module

I'm new to IntelliJ and working on a big project with hundreds of modules, I was just wondering how would I get the classpath for a specific module?
It might help you. Because each module has its own independent classpath. You can combine the classpaths of all modules in the project, and that's what that method did, but trying to use that classpath is unlikely to result in correct behavior in multi-module projects.
public static String getFullClassPath(Module m){
String cp = "";
cp += CompilerPaths.getModuleOutputPath(m,false);
for(VirtualFile vf : OrderEnumerator.orderEntries(m).recursively().getClassesRoots()){
String entry = new File(vf.getPath()).getAbsolutePath();
if(entry.endsWith("!/")){ //not sure why it happens in the returned paths
entry = entry.substring(0,entry.length()-2);
}
if(entry.endsWith("!")){
entry = entry.substring(0,entry.length()-1);
}
cp += File.pathSeparator + entry;
}
return cp;
}

where is the created plugin (gtk) file?

I use the following script to create the plugin (gtk), but after I run the script, I do not know where is the created plugin (gtk) file?
I checked the folder
C:\Program Files (x86)\Gatan\DigitalMicrograph\PlugIns
I do not know see any new created gtk file in the folder.
Is this script wrong or the created gtk file should be in somewhere else?
/ Define the necessary variables string base,menu,submenu,item,packageNAME,name
number maxitem,i,j,maxfolder taggroup tgFILES,tgFOLDERS,tg
// Just some starting text in the results window.
result("\n Automatic Installation of all scripts in a folder as Plugin:\n\n")
// First get the default folder. (In this case, the folder last opened within DM)
base = GetApplicationDirectory(2,0)
// Prompt the user with a dialog to choose a folder, with the default folder as first choice.
// If the user cancels the dialog, the script will stop.
If (!GetDirectoryDialog("Please select the folder containing the scripts",base,base)) exit(0)
// Ask the user for a package name
If (!GetString("Name of package file?","",packageNAME)) exit(0)
// Ask the user for a menu name
If (!GetString("Name of menu to install the scripts in","",menu)) exit(0)
// Get all files/folders in the folder as a tag-list
tgFILES = GetFilesInDirectory(base,1)
tgFOLDERS = GetFilesInDirectory(base,2)
// Install all files from the main folder as menu commands.
// Count Items in the folder
maxitem = tgFILES.TagGroupCountTags()
i = 0
// Loop through all items
while (i<maxitem)
{
// get taggroup of item
tgFiles.TagGroupGetIndexedTagAsTagGroup(i,tg)
// get name of file
tg.TagGroupGetTagAsString("Name",item)
// Only if filename end with ".s" continue
If (right(item,2)==".s")
{
// use the name without the ending
name = left(item,len(item)-2)
result("\n Installing: "+item)
// install the menu command
// use the Try-Catch loop to detect problems during install
try
{ AddScriptToPackage(base+item,packageNAME,0,name,menu,"", 0) }
catch
{ result(" \t ERROR DURING INSTALL") } }
i++ }
// Now install all files from sub-folder as sub-menu commands.
// Count subfolders in the folder
maxfolder = tgFOLDERS.TagGroupCountTags()
// Loop for all subfolders
for (j=0;j<maxfolder;j++)
{
// get taggroup of item
tgFolders.TagGroupGetIndexedTagAsTagGroup(j,tg)
// get name of subfolder which is also the name of the submenu
tg.TagGroupGetTagAsString("Name",submenu)
// Get all files in the subfolder as a tag-list
tgFILES = GetFilesInDirectory(base+submenu,1)
// Count Items in the folder
maxitem = tgFILES.TagGroupCountTags()
i = 0
// Loop through all items as before for the main folder
while (i<maxitem)
{
tgFiles.TagGroupGetIndexedTagAsTagGroup(i,tg)
tg.TagGroupGetTagAsString("Name",item)
If (right(item,2)==".s")
{
name = left(item,len(item)-2)
result("\n Installing <"+submenu+">: "+item)
try {
AddScriptToPackage(base+item,packageNAME,0,name,menu,submenu, 0) }
catch
{
result(" \t ERROR DURING INSTALL") } }
i++ } }
You are probably running into the "Compatibility files" feature of Windows 7. GMS 1.x has only one variant of the AddScriptFileToPackage function and it always wants to save the resulting package file to the standard DM PlugIns folder:
C:\Program Files (x86)\Gatan\DigitalMicrograph\Plugins
But in Windows 7, such direct writing of files to subfolders of the Program Files directory is prevented and files are instead written to a user-specific local directory named as follows:
C:\Users\USERNAME\AppData\Local\VirtualStore\Program Files (x86)\Gatan\DigitalMicrograph\Plugins
However, one can easily make such virtualized files visible by clicking on the "Compatibility files" button that appears in the tool bar of the Windows explorer window for the standard PlugIns folder.
This depends a little on the GMS version and the OS version you're running on. I assume you're using GMS 2.x on a Windows7 or Windows8 machine, then the command AddScriptFileToPackage can have two syntax versions:
void AddScriptFileToPackage( String file_path, String packageName, Number packageLevel, String packageLocation, String command_name, String menu_name, String sub_menu_name, Boolean isLibrary )
void AddScriptFileToPackage( String file_path, String packageName, Number packageLevel, String command_name, String menu_name, String sub_menu_name, Boolean isLibrary )
in the first version packageLocation could be user_plugin or plugin. If this parameter is omitted (2nd command version) then user_plugin is assumed.
For user_plugin you will find the created file in:
C:\Users\USERNAME\AppData\Local\Gatan\Plugins
where USERNAME is the current windows user.
For plugin you will find the created file in the 'plugins' subfolder relative to the installation of the 'DigitalMicograph.exe', most likely in:
C:\Program Files\Gatan\Plugins

CDT: How can I analyze the AST of a c/c++ file which are not linked to some project in an Eclipse workspace

In my source code analysis Eclipse RCP project, I want to getAST to analyze the AST of some c/c++ files, which is neither a source file of a project within an eclipse workspace, nor a link resources of a project within an eclipse workspace. Basically, I do not have any workingspaces in my RCP application. Any suggestions would be appreciated!
cheers,
You need to programmatically create new project from folder of sources (make sure you have some basic .cproject file inside with correct source root):
IWorkspace workspace = ResourcesPlugin.getWorkspace();
project = workspace.getRoot().getProject("project");
if (!project.exists()) {
IProjectDescription description = workspace.newProjectDescription("project");
CCorePlugin.getDefault().createCDTProject(description, project, null);
} else {
project.refreshLocal(IResource.DEPTH_INFINITE, null);
}
After you can use AST:
ITranslationUnit translationUnit = (ITranslationUnit) CoreModel.getDefault().create(file);
IASTTranslationUnit ast = translationUnit.getAST();
I found a simpler way if you happen to have that file in the editor, then you can use getEditorInput method on the editor part to get ITranslationUnit, i.e.:
// here is how you can get the active editor
IWorkbench workbench = PlatformUI.getWorkbench();
IWorkbenchWindow window = workbench.getActiveWorkbenchWindow();
IEditorPart editorPart = window.getActivePage().getActiveEditor();
// for an external file the editor input will be of type ITranslationUnitEditorInput
IEditorInput input = editorPart.getEditorInput();
if (input instanceof ITranslationUnitEditorInput) {
ITranslationUnit externalTU = ((ITranslationUnitEditorInput) input).getTranslationUnit();
}