What is the path that contains all Titanium Installed Modules in Mac? - titanium

I have a Mac with Mavericks and the last version of Titanium.
I have installed two modules and I need to modify a file in one module.
But I don't find the path.
Already searched in /Library/Application Support/ but the Titanium Folder not exist (I tried to show hidden folders too, with no results).
Someone knows where are the modules?
Thank you.

From the Finder Click on the go to Folder and do the following steps
1)Type the following ~/library in text field
2)Click on Application Support
3)There you would find titanium and modules folder
Thanks

Finally I have encountered the path.
This is the path: /Users/YOURUSER/Library/Application Support/Titanium/modules

Related

Cocoa application reinstall

I would like to detect if my application was "reinstalled".
Currently my application install means only a copy to the /Applications folder.
I would like to detect if somebody deleted the application and after a time he installed it again.
Do you have any ideas how can this be solved?
I would like to detect if somebody deleted
You can use FNSubscribeByPath(Deprecated in OS X v10.8.) for watching trash folder.
I would like to detect if my application was "reinstalled"
You can create one file in application support (your application folder) folder and refer that file. Write application version number in that file.
Your app is just a folder on HDD/SSD, so user can manipulate it like usual file. User can put your app in ~/Applications/MyStuff, make 300 copies of your app and launch them at once.
The only thing you can check is the bundle version of app. Read version from user defaults (written by previous app lauch) and compare to your own bundle version. This may be useful for updates to detect which resources can be upgraded or created.
How about checking for an existing preferences file or expected user defaults setting?
That would give you some hint it was installed recently - few people clean up their preferences folder.

Cordova 2.1.0 not getting included in the project after install

I am creating an IOS app with cordova 2.1.0.
I installed cordova 2.1.0, by following the steps mentioned in http://docs.phonegap.com/en/2.1.0/guide_getting-started_ios_index.md.html#Getting%20Started%20with%20iO
Now i made changes to files like AppDelegate.m, AppDelegate.h, etc. and www folder. When i see the physical folder structure in the project, the CordovaLib.xcodeproj does'nt get included in the project. Why is this happening? Why is it not getting included in the project. Every user will not download cordova and follow the steps.
Any help will be appreciated.
Thanks.
What do you mean by "user will not download". The developer (you) have to downlod it nd create the app. Cordova is packaged within your *.ip file.
If the cordov project is not oincluded, you will be unabvle to build. If you cn build it, it is included.
If you don't want to handle the complete xcode project stuff, use build.phonegap.com

Cannot Locate gtk-builder-convert

all,
I have the latest version of PyGTK and Glade 3.8.0 installed on my Windows 7 system. However, I cannot locate gtk-builder-convert ANYWHERE, either on my system or online.
Where can I download gtk-builder-convert, and if it isn't an installer, where should I put the files for it? In my Python27 folder? In my Glade program files? Does it matter?
A previous question on here on this matter got me nowhere. The provided link does not contain the download.
Glade 3.8.0 can save GtkBuilder files natively, so you don't generally need gtk-builder-convert.
But if you really need it for some reason, this appears to be what you're looking for: http://ossbuild.googlecode.com/svn-history/r937/trunk/Shared/Build/Windows/Win32/bin/gtk-builder-convert

XCode 4 Archive/IPA Error: "The operation couldn’t be completed. No such file or directory"

I've found various proposed solutions to this problem on this internet, but none of them work for me. Does anyone know why this might be happening?
http://answers.unity3d.com/questions/15294/xcode-build-and-archive-error-no-such-file-or-directory
http://blog.joshschumacher.com/2011/04/06/xcode4-the-operation-couldn%E2%80%99t-be-completed-no-such-file-or-directory/
I've tried archiving with every combination of coding signing vs not using code signing, and I've tried using every combination of provisioning profiles, but I still get the same error every time.
I'm very confused as to why I'd even be getting an error like this when trying to save a file. I'm using XCode 4, my application builds for archive fine. In fact, I can even upload my application to itunesconnect (and it was accepted!). I just can't create an IPA for sharing and beta testing before submission.
Any ideas?
The error message
Right before I get the error
After much frustration, I filed a developer support request with Apple. The technician I spoke with was able to save my archive as an .ipa on her computer -- the exact same archive that I was not able to save on mine, which pointed to a possible bug in my system (and from the sounds of it, many other people's).
She recommended that I uninstall and reinstall XCode and the developer tools, and that worked!
Here were her uninstall instructions:
Make sure that your machine is running the latest Mac OS X (10.6.7) and iTunes.
Run the following command in the Terminal application to uninstall your SKD:
sudo <Xcode>/Library/uninstall-devtools --mode=all (where <Xcode> is the path to the directory that contains your SDK.)
Drag your <Xcode> to the trash and restart your machine
Re-download and install Xcode (4.0.2) from the iOS Dev Center. Make sure that the System Tools, UNIX Development, Essentials packages in the Custom Install pane are selected before installing it.
I have the same issue after my distribution certificate was expired. I add new ones (private key and certificate) and xCode "Share" command starts to produce such error.
The problem resolves as soon as I remove old private key & certificate from Keychain Access.
Hope it helps
Selecting "Don't Re-sign" at Identity solved the same issue for me.
I actually had the same problem, but a different solution (and reason). I had Xcode 3 and Xcode 4 both running at one point. I recently deleted Xcode 3 and moved my Xcode 4 from /Xcode4 to /Developer directory. This caused me to have the same issue you describe.
I moved the directory back to /Xcode4 and now my archives save out correctly.
I also had the same problem but I could resolve the problem in the below way.
My project was on the portable disk (formatted as FAT-32) and the project referred some folders on the same disk as "add folder reference for any added folder". I could build it any configurations however I couldn't just make .ipa file with above alert.
So, I copied the referenced folders on the portable disk to the desktop of the disk installed XCode (MacOS). And adding again the folders into the project. I could make .ipa file.
I installed Xcode 4.0.2 in one directory and then manually moved it to another.
When I moved Xcode back to the first directory everything worked.

How would i build installer in my project?

i was having error while making the installer in my program.
I have images inside the debug folder and i use those images in my program.
I successfully create the installer the problem is that when i run it it gives me
an error message looking for my Images folder.
How do i solve this? Thank you
If this is a VisualStudio setup project, make sure that you:
include your Images folder and the images in it in your solution
make sure you set BuildAction property for all images you need to Content
let your setup project also install content from the right project to the correct place in the file system where your application expects these images
build you setup project and test if the installer installs the images as expected
(This is just a quick answer to perhaps get you started in the right direction. Your question doesn't seem all that clear, so perhaps I misunderstood the problem you're having completely.)