Service Oriented Architecture and evolving objects shared between applications - wcf

I'm about to begin writing a suite of WCF services for a variety of business applications. This SOA will be very immature to begin with and eventually evolve into a strong middle-ware layer.
Unfortunately I do not have the luxury of writing a full set of services and then re-factoring applications to use them, it will be a iterative process done over time. The question I have is around evolving (changing, adding, removing properties) business objects.
For example: If you have a SOA exposing a service that returns obj1. That service is being consumed by app1, app2, app3. Imagine that object is changed for app1, I don't want to have to update app2 and app3 for changes made for app1. If the change is an add property it will work fine, it will simply not be mapped but what happens when you remove a property? Or change a property from a string to an int? How do you manage the change?
Thanks in advance for you help?
PS: I did do a little picture but apparently I need a reputation of 10 so you will have to use your imagination...

The goal is to limit the changes you force your clients to have to make immediately. They may eventually have to make some changes, but hopefully it is only under unavoidable circumstances like they are multiple versions behind and you are phasing it out altogether.
Non-breaking changes can be:
Adding optional properties
Adding new operations
Breaking changes include:
Adding required properties
Removing properties
Changing data types of properties
Changing name of properties
Removing operations
Renaming operations
Changing the order of the properties if explicitly specified
Changing bindings
Changing service namespace
Changing the meaning of the operation. What I mean by this, for example, is if the operation always returned all records but it was changed to only return certain records. This would break the clients expected response.
Options:
Add a new operation to handle the updated properties and logic. Modify code behind original operation to set new properties and refactor service logic if you can. Just remember to not change the meaning of the operation.
If you are wanting to remove an operation that you no longer want to support. You are forcing the client to have to change at some point. You could add documentation in the wsdl to let client know that it is being deprecated. If you are letting the client use your contract dll you could use the [Obsolete] attribute (it is not generated in final wsdl so that's why you can't just use it for all)
If it is a big change altogether, a new version of the service and/or interface and endpoint can be created easily. Ie v2, v3, etc. Then you can have the clients upgrade to the new version when the time is right
Here is also a good flowchart from “Apress - Pro WCF4: Practical Microsoft SOA Implementation” that may help.

Related

Unable to access the service instance from within an implementation of IDataContractSurrogate

this is my first post, and I really have tried hard to find an answer, but am drawing a blank thus far.
My implementation of IDataContractSurrogate creates surrogates for certain 'cached' objects which I maintain (this works fine). What doesn't work is that in order for this system to operate effectively, it needs to access the service instance for some properties of the instance which it is maintaining from the interaction with its client. Also, when my implementation of IDataContractSurrogate works in its 'client mode' it needs access to the properties of the client instance in a similar way. Access to the information from the client and service instance affects how I create my surrogate types (or rather SHOULD do if I can answer this question!)
My service instancing is PerSession and concurrent.
On the server side, calls to GetDataContractType and GetDeserializedObject contain a valid OperationContext.Current from which I can of course retreive the service instance. However on the client side, none of the calls yield an OperationContext.Current. We are still in an operation as I am translating the surrogate types to the data contract types after they have been sent from the server as part of its response to the client request so I would have expected one? Maybe the entire idea of using OperationContext.Current from outside of an Operation invocation is wrong?
So, moving on, and trying to fix this problem I have examined the clientRuntime/dispatchRuntime object which is available when applying my customer behaviour, however that doesn't appear to give me any form of access to the client instance, unless I have a message reference perhaps... and then calling InstanceProvider. However I don't have the message.
Another idea I had was to use IInstanceProvider myself and then maybe build up a dictionary of all the ones which are dished out... but that's no good because I don't appear to have access to any session related piece of information from within my implementation of IDataContractSurrogate to use as a dictionary key.
I had originally implemented my own serializer but thats not what I want. I'm happy with the built in serializer, and changing the objects to special surrogates is exactly what I need to do, with the added bonus that every child property comes in for inspection.
I have also looked at applying a service behavior, but that also does not appear to yield a service instance, and also does not let me set a Surrogate implementation property.
I simply do not know how to gain access to the current session/instance from within my implementation IDataContractSurrogate. Any help would be greatly appreciated.
Many thanks,
Sean
I have solved my problem. The short answer is that I implemented IClientMessageFormatter and IDispatchMessageFormatter to accomplish what I needed. Inside SerializeReply I could always access the ServiceInstance as OperationContext.Current is valid. It was more work as I had to implement my own serialization and deserialization, but works flawlessly. The only issue remaining would be that there is no way to get the client proxy which is processing the response, but so far that is not a show stopper for me.

WCF API Deployment Versioning

I was just looking to develop .NET WCF API. We may need to frequently update APIs.
How to manage multiple versions of API deployment?
Versioning your services is a huge topic with many considerations and guidelines.
For a start, there are different classes of changes you can make; fully-breaking, semi-breaking, and non-breaking.
Non-breaking changes (no change needed to existing clients) include:
changing the internal implementation of the service while keeping the exposed contract unchanged
changing the contract types in a way which does not break clients, for example, by adding fields to your operation return types (most serializers will raise an event rather than throw an exception when encountering an unexpected field on deserialization)
polymorphically exposing new types (using ServiceKnownType attribute)
changing the instance management settings of the service (per-call to singleton, sessionless to sessionful etc, although sometimes this will require configuration or even code changes)
Semi-breaking changes (usually can be configured on the client) inlcude:
changing the location of a service
changing the transport type a service is exposed across (although changing from a bi-directional to a uni-directional transport - eg http to msmq - can be a fully-breaking change)
changing the availability of the service (through use of service windows etc)
Fully-breaking changes (need new version of the client) include:
changing service operation signatures
changing exposed types in a breaking manner (removing fields, etc)
When you are going to make a semi or fully breaking change, you should evaluate the best way of doing this. Do you force all your clients to upgrade to use the new version, or do you co-host both versions of the service at different endpoints? If you choose the latter then how will you control and manage the propagation of different versionning dependencies which this may introduce?
Taken to an extreme, you could look into dynamic endpoint resolution, whereby the client resolves the suitable endpoint to call at runtime using some kind of resolver service.
There's good reading about this here:
http://msdn.microsoft.com/en-us/library/ms731060.aspx

Passing client context using Unity in WCF service application

I have a WCF service application (actually, it uses WCF Web API preview 5) that intercepts each request and extracts several header values passed from the client. The idea is that the 'interceptor' will extract these values and setup a ClientContext object that is then globally available within the application for the duration of the request. The server is stateless, so the context is per-call.
My problem is that the application uses IoC (Unity) for dependency injection so there is no use of singleton's, etc. Any class that needs to use the context receives it via DI.
So, how do I 'dynamically' create a new context object for each request and make sure that it is used by the container for the duration of that request? I also need to be sure that it is completely thread-safe in that each request is truly using the correct instance.
UPDATE
So I realize as I look into the suggestions below that part of my problem is encapsulation. The idea is that the interface used for the context (IClientContext) contains only read-only properties so that the rest of the application code doesn't have the ability to make changes. (And in a team development environment, if the code allows it, someone will inevitably do it.)
As a result, in my message handler that intercepts the request, I can get an instance of the type implementing the interface from the container but I can't make use of it. I still want to only expose a read-only interface to all other code but need a way to set the property values. Any ideas?
I'm considering implementing two interfaces, one that provides read-only access and one that allows me to initialize the instance. Or casting the resolved object to a type that allows me to set the values. Unfortunately, this isn't fool-proof either but unless someone has a better idea, it might be the best I can do.
Read Andrew Oakley's Blog on WCF specific lifetime managers. He creates a UnityOperationContextLifetimeManager:
we came up with the idea to build a Unity lifetime manager tied to
WCF's OperationContext. That way, our container objects would live
only for the lifetime of the request...
Configure your context class with that lifetime manager and then just resolve it. It should give you an "operation singleton".
Sounds like you need a Unity LifetimeManager. See this SO question or this MSDN article.

if you change WCF service do you also need to change the client?

If I have a web serice and a client consuming tis webservice, and then I change the service location, orI add another parameter, what is the usual way to change the client?
Do you necesarily need to update the client/ Was UDDI helping in this kind of situation?
You should definitely read Service Versioning - it has the information you need.
But the answer to your question is: maybe.
There are two types of changes: breaking and non-breaking. Unfortunately, sometimes it's not obvious what is a breaking or non-breaking change since it could depend on what the client is doing (and you may not have knowledge of how your service is being used).
In terms of changing the service location this is usually a breaking change. However, as you mention, if the client is using UDDI then they should be able to retrieve the new endpoint location and that change would not be a breaking change.
If you add another parameter then that might be a breaking change (or it might not). If the parameter is optional and the client is using lax versioning (e.g. WCF, .asmx) then the change should not be a breaking one. But it might be that the client is expecting a very specific format or they are doing some schema validation etc. and the optional parameter might cause a failure.
It depends on the nature of change you apply in the service definition. If you add something optional that only new clients can consume but the old clients can ommit, you have introduced a backward compatible change so the clients shouldn't be updated unless they decide to use this new feature. Any change that affects the way the existing clients use the service will require a client update as it represents a breaking change.
In the case of WCF, if you use the latest version 4.0, it introduces a new protocol implementation WS-Discovery, which can help clients to find the service url and the right version they can use. Using this approach, you can for instance, deploy a new version in a different url and the client applications can discover it automatically.
Regards
Pablo.
Hey without fully understanding your problem, and from what i can get from your questino it sounds like you need to update your web reference on the client.
If you have updated your references, not changed the location:
So Load up your client solution, then find your References (not dll references) but Web/Service References, and then right-click and select "update web references"
If you have changed the location, you can change the endpoint if you go to properties, but I would just delete the existing one and create a new one using the new location.
Hope it helps.
For more info check out http://msdn.microsoft.com/en-us/library/bb628652.aspx

WCF Business logic handling

I have a WCF service that supports about 10 contracts, we have been supporting a client with all the business rules specific to this client now we have another client who will be using the exact same contracts (so we cannot change that) they will be calling the service exactly the same way the previous client called now the only way we can differentiate between the two clients is by one of the input parameters. Based on this input parameter we have to use a slightly different business logic – the logic for both the Client will be same 50% of the time the remainder will have different logic (across Business / DAL layers) . I don’t want to use if else statement in each of contract implementation to differentiate and reroute the logic also what if another client comes in. Is there a clean way of handling a situation like this. I am using framework 3.5. Like I said I cannot change any of the contracts (service / data contract ) or the current service calling infrastructure for the new client. Thanks
Can you possibly host the services twice and have the clients connect to the right one? Apart from that, you have to use some kind of if-else, I guess.
I can't say whether this is applicable to you, but we have solved a similar problem along this path:
We add a Header information to the message that states in which context some logic is called.
This information ends up in a RequestContext class.
We delegate responsibility of instantiating the implementation of the contract to a DI Container (in our case StructureMap)
We have defined a strategy how certain components are to be provided by the container:
There is a default for a component of some kind.
Attributes can be placed on specializations that denote for which type of request context this specialization should be used.
This is registered into the container through available mechanisms
We make a call to the Container by stating ObjectFactory.With(requestcontext).getInstance<CONTRACT>()
Dependencies of the service implementations are now resolved in a way that the described process is applied. That is, specializations are provided based ultimately on a request information placed in the header.
This is an example how this may be solvable.