Can I develop XNA based application for Windows8 in Visual Studio 2012?How can I make metro based app utilizing XNA framework?
XNA Game Studio has been discontinued by Microsoft, but Monogame is starting to really take off! Monogame can deploy to Windows, Windows Store, Mac, Linux, and mobile platforms as well.
Try these visual studio XNA extensions, they work for VS2010, VS2012 and VS2013:
https://msxna.codeplex.com/releases
(Just download the latest release and follow the instructions that come with the package)
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I am creating Windows Forms application using Visual Basic. And I recently wanted to debug my apps on Linux environment. Recently, Microsoft launches its Visual Studio Code, I tried it. But It depends on Mono project to debug VB.NET application. And mono-project don't seem to support this kind of application. I am now looking for alternative ways to debug/launch my applications in a Linux environment.
Is it possible to build Windows Phone projects using the new IDE, Visual Studio Code, for Mac?
Not looking for actual developing at this point, only to build & test the project. Something like a xbuild alternative, maybe. Reason is we already have a cruise control running on a Mac and right now it's a pain to also build Windows Phone projects.
No. Visual Studio Code does not include any build tools, only an editor and debugging support for (currently) Node.js applications.
More information here: https://code.visualstudio.com/Docs/languages
PhoneGap Build affords the opportunity to build for various platforms "in the cloud"
Is something similar available with Visual Studio Online - can one develop Windows 8 apps, even when their local/client machine is Windows 7?
Visual Studio Online is basically a source control repository, so no. https://stackoverflow.com/tags/visual-studio-online/info.
The key point would be build. You can build your app on Visual Studio Online (in the same way that TFS can do nightly builds), but you still need the Windows 8 SDK to develop the app, which means you need Windows 8.
Can you make me clear which delevoper platform I can use for delevop Apps for Windows RT (not full Windows 8!). Are some projects templates in Visual Studio which are allowed me to use only WinRt without .NEt during my development on c# and xaml.
The Visual C#/VB/C++/JS|Windows Store app templates (Blank App, Grid App, Split App) are for apps that will run on Windows RT and any other Windows 8. You can use .NET on Windows RT, but if you don't want to - you can also use C++ or JavaScript. Note that Windows RT is the SKU of Windows that runs on ARM tablets, while WinRT or Windows Runtime is the new generation development platform for Windows. Also note, that while most parts of Windows Runtime can be used only by Windows Store apps, some can be used by both Windows Store and Desktop apps, some can only be used by desktop apps and I think some parts of the old WinAPI/Win32 might be accessible to Windows Store apps too. MSDN documentation states which APIs apply to which types of applications.
You can use Visual Studio 2012 Express for Windows 8.0.
More info on msdn.
The project templates are available under Windows Store category under Visual C# in New Project in Visual Studio.
Delphi does not yet support building 64-bit applications. What common tools are there for building native 64 bit programs, especially with an IDE? For instance, I believe that Visual Studio supports this. Anything else?
On Mac, Xcode builds 64-bit apps. Bear in mind that you must use the Cocoa UI APIs.
Visual Studio 2005, Visual Studio 2008, Free Pascal x64.
Delphi XE2, with FireMonkey, now supports Windows x64 and the Mac OS.