Getting a IRandomAccessStream to a file in Windows Store App - file-io

I need to get IRandomAccessStream to a file without a picker.
However, I'm stuck with IStorageFile or IRandomAccessStreamReference and can't find a way to get IRandomAccessStream from either of those.
I write the code with C++ (no /ZW), but I don't think it matters in this case.
Please help,
Moshe

I managed to do what I wanted using OpenReadAsync of StorageFile. But this involves 2 async calls and is cumbersome. I wonder if there is a shorter and a more elegant way. The relevant sample code below:
IFACEMETHODIMP MyClass::BeginCreateObject(
//... rest of parameters
_In_ IMFAsyncCallback *pCallback,
_In_ IUnknown *punkState)
{
OutputDebugStringW(__FUNCTIONW__);
HRESULT hr;
HString hstrStorageFile;
hstrStorageFile.Set(RuntimeClass_Windows_Storage_StorageFile);
// Get the Activation Factory
ComPtr<IActivationFactory> pStorageFileActivationFactory;
hr = GetActivationFactory(hstrStorageFile.Get(), &pStorageFileActivationFactory);
if (FAILED(hr))
{
::Microsoft::WRL::Details::RaiseException(hr);
}
// QI for StorageFileStatics
ComPtr<IStorageFileStatics> pStorageFileStatics;
hr = pStorageFileActivationFactory.As(&pStorageFileStatics);
if (FAILED(hr))
{
::Microsoft::WRL::Details::RaiseException(hr);
}
HString hstrFileName;
hstrFileName.Set(L"My_Cool_Movie.ts");
// Call CreateFileAsync
__FIAsyncOperation_1_Windows__CStorage__CStorageFile * operation;
hr = pStorageFileStatics->GetFileFromPathAsync(hstrFileName.Get(),
&operation
);
if (FAILED(hr))
{
::Microsoft::WRL::Details::RaiseException(hr);
}
typedef IAsyncOperationCompletedHandler<StorageFile*> HandlerDoneType;
ComPtr<HandlerDoneType> handler(Callback<HandlerDoneType>(
this, &MyClass::FileOpenCompletionHandler));
hr = operation->put_Completed(handler.Get());
ComPtr<IMFAsyncResult> spResult;
//maybe I should pass some data in the first parameter?
hr = MFCreateAsyncResult(nullptr, pCallback, punkState, &_spOpenResult);
//the further processing will be done in the completion handler
return hr;
}
IFACEMETHODIMP MyClass::EndCreateObject(
_In_ IMFAsyncResult *pResult,
_Out_ MF_OBJECT_TYPE *pObjectType,
_Out_ IUnknown **ppObject)
{
OutputDebugStringW(__FUNCTIONW__);
if (pResult == nullptr || pObjectType == nullptr || ppObject == nullptr)
{
return E_INVALIDARG;
}
HRESULT hr = S_OK;
//get a random access stream
if(!_spFile)
{
return E_FAIL;
}
ComPtr<IRandomAccessStream> streamHandle;
hr = _spStream.As(&streamHandle);
if (FAILED(hr))
{
::Microsoft::WRL::Details::RaiseException(hr);
}
//Do what you need with IRandomAccessStream!
//...
return S_OK;
}
IFACEMETHODIMP MyClass::CancelObjectCreation(
_In_ IUnknown *pIUnknownCancelCookie)
{
return E_NOTIMPL;
}
HRESULT MyClass::FileOpenCompletionHandler( IAsyncOperation<StorageFile*>* async, AsyncStatus status)
{
//file is open, call the invoke to carry one
if (status == Completed) {
HRESULT hr = async->GetResults(_spFile.GetAddressOf());
if (_spFile) {
ComPtr<IRandomAccessStreamReference> streamReference;
hr = _spFile.As(&streamReference);
if (FAILED(hr))
{
::Microsoft::WRL::Details::RaiseException(hr);
}
__FIAsyncOperation_1_Windows__CStorage__CStreams__CIRandomAccessStreamWithContentType * operation;
hr = streamReference->OpenReadAsync(&operation);
if (FAILED(hr))
{
::Microsoft::WRL::Details::RaiseException(hr);
}
typedef IAsyncOperationCompletedHandler<IRandomAccessStreamWithContentType*> OpenReadAsyncHandlerDoneType;
ComPtr<OpenReadAsyncHandlerDoneType> handler(Callback<OpenReadAsyncHandlerDoneType>(
this, &MyClass::FileOpenReadCompletionHandler));
hr = operation->put_Completed(handler.Get());
}
return hr;
}
else {
OutputDebugStringW(L"Unexpected async status\n");
return E_FAIL;
}
return S_OK;
}
HRESULT MyClass::FileOpenReadCompletionHandler( IAsyncOperation<IRandomAccessStreamWithContentType*>* async, AsyncStatus status)
{
if (status == Completed) {
HRESULT hr = async->GetResults(_spStream.GetAddressOf());
if (_spStream) {
_spOpenResult->SetStatus(S_OK);
hr = MFInvokeCallback(_spOpenResult.Get());
_spOpenResult.ReleaseAndGetAddressOf();
}
return hr;
}
else {
OutputDebugStringW(L"Unexpected async status\n");
return E_FAIL;
}
return S_OK;
}

Related

How to pass custom buffer to windows runtime methods

I am trying to pass my custom buffer to WinRT objects that take IBuffer as argument. Here is what I have so far;
static const uint32_t ARRAY_SIZE = 4096;
struct ArrayBuffer : implements<ArrayBuffer, IBuffer, winrt::impl::IBufferByteAccess>
{
uint32_t Capacity() const { return ARRAY_SIZE; }
uint32_t Length() const { return length; }
void Length(uint32_t value)
{
if (value > ARRAY_SIZE)
throw hresult_invalid_argument();
length = value;
}
int32_t __stdcall Buffer(uint8_t** value)
{
*value = &data[0];
return 0;
}
private:
uint32_t length = 0;
uint8_t data[ARRAY_SIZE];
};
I am trying to use it like this;
fire_and_forget WebSocketServer::readLoop(StreamSocket socket)
{
IBuffer buffer = make<ArrayBuffer>();
auto istream = socket.InputStream();
while (true)
{
try
{
co_await istream.ReadAsync(buffer, ARRAY_SIZE, InputStreamOptions::None);
}
catch (hresult_error const& ex)
{
hresult hr = ex.code();
hstring message = ex.message();
}
if (buffer.Length() == 0)
break;
buffer.Length(0);
}
}
However, I am getting hresult_no_interface exception when I call ReadAsync method.

Asio SSL full-duplex socket synchronization problem

My MVCE for SSL relay server:
#pragma once
#include <stdint.h>
#include <iostream>
#include <asio.hpp>
#include <asio/ssl.hpp>
namespace test
{
namespace setup
{
const uint32_t maxMessageSize = 1024 * 1024;
const uint32_t maxSessionsNum = 10;
}
enum class MessageType
{
LOG_ON = 0,
TEXT_MESSAGE = 1
};
class MessageHeader
{
public:
uint32_t messageType;
uint32_t messageLength;
MessageHeader(uint32_t messageType, uint32_t messageLength) : messageType(messageType), messageLength(messageLength) {}
};
class LogOn
{
public:
MessageHeader header;
uint32_t sessionId;
uint32_t isClient0;
LogOn() : header((uint32_t)MessageType::LOG_ON, sizeof(LogOn)) {}
};
class TextMessage
{
public:
MessageHeader header;
uint8_t data[];
TextMessage() : header((uint32_t)MessageType::TEXT_MESSAGE, sizeof(TextMessage)){}
};
class ClientSocket;
class Session
{
public:
ClientSocket* pClient0;
ClientSocket* pClient1;
};
Session* getSession(uint32_t sessionId);
class ClientSocket
{
public:
bool useTLS;
std::shared_ptr<asio::ip::tcp::socket> socket;
std::shared_ptr<asio::ssl::stream<asio::ip::tcp::socket>> socketSSL;
Session* pSession;
bool isClient0;
std::recursive_mutex writeBufferLock;
std::vector<char> readBuffer;
uint32_t readPos;
ClientSocket(asio::ip::tcp::socket& socket) : useTLS(false)
{
this->socket = std::make_shared<asio::ip::tcp::socket>(std::move(socket));
this->readBuffer.resize(setup::maxMessageSize + sizeof(MessageHeader));
this->readPos = 0;
}
ClientSocket(asio::ssl::stream<asio::ip::tcp::socket>& socket) : useTLS(true)
{
this->socketSSL = std::make_shared<asio::ssl::stream<asio::ip::tcp::socket>>(std::move(socket));
this->readBuffer.resize(setup::maxMessageSize + sizeof(MessageHeader));
this->readPos = 0;
}
bool writeSocket(uint8_t* pBuffer, uint32_t bufferSize)
{
try
{
std::unique_lock<std::recursive_mutex>
lock(this->writeBufferLock);
size_t writtenBytes = 0;
if (true == this->useTLS)
{
writtenBytes = asio::write(*this->socketSSL,
asio::buffer(pBuffer, bufferSize));
}
else
{
writtenBytes = asio::write(*this->socket,
asio::buffer(pBuffer, bufferSize));
}
return (writtenBytes == bufferSize);
}
catch (asio::system_error e)
{
std::cout << e.what() << std::endl;
}
catch (std::exception e)
{
std::cout << e.what() << std::endl;
}
catch (...)
{
std::cout << "Some other exception" << std::endl;
}
return false;
}
void asyncReadNextMessage(uint32_t messageSize)
{
auto readMessageLambda = [&](const asio::error_code errorCode, std::size_t length)
{
this->readPos += (uint32_t)length;
if (0 != errorCode.value())
{
//send socket to remove
printf("errorCode= %u, message=%s\n", errorCode.value(), errorCode.message().c_str());
//sendRemoveMeSignal();
return;
}
if ((this->readPos < sizeof(MessageHeader)))
{
asyncReadNextMessage(sizeof(MessageHeader) - this->readPos);
return;
}
MessageHeader* pMessageHeader = (MessageHeader*)this->readBuffer.data();
if (pMessageHeader->messageLength > setup::maxMessageSize)
{
//Message to big - should disconnect ?
this->readPos = 0;
asyncReadNextMessage(sizeof(MessageHeader));
return;
}
if (this->readPos < pMessageHeader->messageLength)
{
asyncReadNextMessage(pMessageHeader->messageLength - this->readPos);
return;
}
MessageType messageType = (MessageType)pMessageHeader->messageType;
switch(messageType)
{
case MessageType::LOG_ON:
{
LogOn* pLogOn = (LogOn*)pMessageHeader;
printf("LOG_ON message sessionId=%u, isClient0=%u\n", pLogOn->sessionId, pLogOn->isClient0);
this->isClient0 = pLogOn->isClient0;
this->pSession = getSession(pLogOn->sessionId);
if (this->isClient0)
this->pSession->pClient0 = this;
else
this->pSession->pClient1 = this;
}
break;
case MessageType::TEXT_MESSAGE:
{
TextMessage* pTextMessage = (TextMessage*)pMessageHeader;
if (nullptr != pSession)
{
if (this->isClient0)
{
if (nullptr != pSession->pClient1)
{
pSession->pClient1->writeSocket((uint8_t*)pTextMessage, pTextMessage->header.messageLength);
}
}
else
{
if (nullptr != pSession->pClient0)
{
pSession->pClient0->writeSocket((uint8_t*)pTextMessage, pTextMessage->header.messageLength);
}
}
}
}
break;
}
this->readPos = 0;
asyncReadNextMessage(sizeof(MessageHeader));
};
if (true == this->useTLS)
{
this->socketSSL->async_read_some(asio::buffer(this->readBuffer.data() + this->readPos, messageSize), readMessageLambda);
}
else
{
this->socket->async_read_some(asio::buffer(this->readBuffer.data() + this->readPos, messageSize), readMessageLambda);
}
}
};
class SSLRelayServer
{
public:
static SSLRelayServer* pSingleton;
asio::io_context ioContext;
asio::ssl::context sslContext;
std::vector<std::thread> workerThreads;
asio::ip::tcp::acceptor* pAcceptor;
asio::ip::tcp::endpoint* pEndpoint;
bool useTLS;
Session* sessions[setup::maxSessionsNum];
SSLRelayServer() : pAcceptor(nullptr), pEndpoint(nullptr), sslContext(asio::ssl::context::tlsv13_server)//sslContext(asio::ssl::context::sslv23)
{
this->useTLS = false;
this->pSingleton = this;
//this->sslContext.set_options(asio::ssl::context::default_workarounds | asio::ssl::context::no_sslv2);
this->sslContext.set_password_callback(std::bind(&SSLRelayServer::getPrivateKeyPEMFilePassword, this));
this->sslContext.use_certificate_chain_file("server_cert.pem");
this->sslContext.use_private_key_file("server_private_key.pem",
asio::ssl::context::pem);
}
static SSLRelayServer* getSingleton()
{
return pSingleton;
}
std::string getPrivateKeyPEMFilePassword() const
{
return "";
}
void addClientSocket(asio::ip::tcp::socket& socket)
{
ClientSocket* pClientSocket = new ClientSocket(socket); // use smart pointers
pClientSocket->asyncReadNextMessage(sizeof(MessageHeader));
}
void addSSLClientToken(asio::ssl::stream<asio::ip::tcp::socket>&sslSocket)
{
ClientSocket* pClientSocket = new ClientSocket(sslSocket); // use smart pointers
pClientSocket->asyncReadNextMessage(sizeof(MessageHeader));
}
void handleAccept(asio::ip::tcp::socket& socket, const asio::error_code& errorCode)
{
if (!errorCode)
{
printf("accepted\n");
if (true == socket.is_open())
{
asio::ip::tcp::no_delay no_delay_option(true);
socket.set_option(no_delay_option);
addClientSocket(socket);
}
}
}
void handleAcceptTLS(asio::ip::tcp::socket& socket, const asio::error_code& errorCode)
{
if (!errorCode)
{
printf("accepted\n");
if (true == socket.is_open())
{
asio::ip::tcp::no_delay no_delay_option(true);
asio::ssl::stream<asio::ip::tcp::socket> sslStream(std::move(socket), this->sslContext);
try
{
sslStream.handshake(asio::ssl::stream_base::server);
sslStream.lowest_layer().set_option(no_delay_option);
addSSLClientToken(sslStream);
}
catch (asio::system_error e)
{
std::cout << e.what() << std::endl;
return;
}
catch (std::exception e)
{
std::cout << e.what() << std::endl;
return;
}
catch (...)
{
std::cout << "Other exception" << std::endl;
return;
}
}
}
}
void startAccept()
{
auto acceptHandler = [this](const asio::error_code& errorCode, asio::ip::tcp::socket socket)
{
printf("acceptHandler\n");
handleAccept(socket, errorCode);
this->startAccept();
};
auto tlsAcceptHandler = [this](const asio::error_code& errorCode, asio::ip::tcp::socket socket)
{
printf("tlsAcceptHandler\n");
handleAcceptTLS(socket, errorCode);
this->startAccept();
};
if (true == this->useTLS)
{
this->pAcceptor->async_accept(tlsAcceptHandler);
}
else
{
this->pAcceptor->async_accept(acceptHandler);
}
}
bool run(uint32_t servicePort, uint32_t threadsNum, bool useTLS)
{
this->useTLS = useTLS;
this->pEndpoint = new asio::ip::tcp::endpoint(asio::ip::tcp::v4(), servicePort);
this->pAcceptor = new asio::ip::tcp::acceptor(ioContext, *pEndpoint);
this->pAcceptor->listen();
this->startAccept();
for (uint32_t threadIt = 0; threadIt < threadsNum; ++threadIt)
{
this->workerThreads.emplace_back([&]() {
#ifdef WINDOWS
SetThreadDescription(GetCurrentThread(), L"SSLRelayServer worker thread");
#endif
this->ioContext.run(); }
);
}
return true;
}
Session* getSession(uint32_t sessionId)
{
if (nullptr == this->sessions[sessionId])
{
this->sessions[sessionId] = new Session();
}
return this->sessions[sessionId];
}
};
SSLRelayServer* SSLRelayServer::pSingleton = nullptr;
Session* getSession(uint32_t sessionId)
{
SSLRelayServer* pServer = SSLRelayServer::getSingleton();
Session* pSession = pServer->getSession(sessionId);
return pSession;
}
class Client
{
public:
asio::ssl::context sslContext;
std::shared_ptr<asio::ip::tcp::socket> socket;
std::shared_ptr<asio::ssl::stream<asio::ip::tcp::socket>> socketSSL;
asio::io_context ioContext;
bool useTLS;
bool isClient0;
uint32_t readDataIt;
std::vector<uint8_t> readBuffer;
std::thread listenerThread;
Client() : sslContext(asio::ssl::context::tlsv13_client)//sslContext(asio::ssl::context::sslv23)
{
sslContext.load_verify_file("server_cert.pem");
//sslContext.set_verify_mode(asio::ssl::verify_peer);
using asio::ip::tcp;
using std::placeholders::_1;
using std::placeholders::_2;
sslContext.set_verify_callback(std::bind(&Client::verifyCertificate, this, _1, _2));
this->readBuffer.resize(setup::maxMessageSize);
this->readDataIt = 0;
}
bool verifyCertificate(bool preverified, asio::ssl::verify_context& verifyCtx)
{
return true;
}
void listenerRunner()
{
#ifdef WINDOWS
if (this->isClient0)
{
SetThreadDescription(GetCurrentThread(), L"listenerRunner client0");
}
else
{
SetThreadDescription(GetCurrentThread(), L"listenerRunner client1");
}
#endif
while (1==1)
{
asio::error_code errorCode;
size_t transferred = 0;
if (true == this->useTLS)
{
transferred = this->socketSSL->read_some(asio::buffer(this->readBuffer.data() + this->readDataIt, sizeof(MessageHeader) - this->readDataIt), errorCode);
}
else
{
transferred = this->socket->read_some(asio::buffer(this->readBuffer.data() + this->readDataIt, sizeof(MessageHeader) - this->readDataIt), errorCode);
}
this->readDataIt += transferred;
if (0 != errorCode.value())
{
this->readDataIt = 0;
continue;
}
if (this->readDataIt < sizeof(MessageHeader))
continue;
MessageHeader* pMessageHeader = (MessageHeader*)this->readBuffer.data();
if (pMessageHeader->messageLength > setup::maxMessageSize)
{
exit(1);
}
bool resetSocket = false;
while (pMessageHeader->messageLength > this->readDataIt)
{
printf("readDataIt=%u, threadId=%u\n", this->readDataIt, GetCurrentThreadId());
{
//message not complete
if (true == this->useTLS)
{
transferred = this->socketSSL->read_some(asio::buffer(this->readBuffer.data() + this->readDataIt, pMessageHeader->messageLength - this->readDataIt), errorCode);
}
else
{
transferred = this->socket->read_some(asio::buffer(this->readBuffer.data() + this->readDataIt, pMessageHeader->messageLength - this->readDataIt), errorCode);
}
this->readDataIt += transferred;
}
if (0 != errorCode.value())
{
exit(1);
}
}
MessageType messageType = (MessageType)pMessageHeader->messageType;
switch (messageType)
{
case MessageType::TEXT_MESSAGE:
{
TextMessage* pTextMessage = (TextMessage*)pMessageHeader;
printf("TEXT_MESSAGE: %s\n", pTextMessage->data);
}
break;
}
this->readDataIt = 0;
}
}
void run(uint32_t sessionId, bool isClient0, bool useTLS, uint32_t servicePort)
{
this->useTLS = useTLS;
this->isClient0 = isClient0;
if (useTLS)
{
socketSSL = std::make_shared<asio::ssl::stream<asio::ip::tcp::socket>>(ioContext, sslContext);
}
else
{
socket = std::make_shared<asio::ip::tcp::socket>(ioContext);
}
asio::ip::tcp::resolver resolver(ioContext);
asio::ip::tcp::resolver::results_type endpoints = resolver.resolve(asio::ip::tcp::v4(), "127.0.0.1", std::to_string(servicePort));
asio::ip::tcp::no_delay no_delay_option(true);
if (true == useTLS)
{
asio::ip::tcp::endpoint sslEndpoint = asio::connect(socketSSL->lowest_layer(), endpoints);
socketSSL->handshake(asio::ssl::stream_base::client);
socketSSL->lowest_layer().set_option(no_delay_option);
}
else
{
asio::ip::tcp::endpoint endpoint = asio::connect(*socket, endpoints);
socket->set_option(no_delay_option);
}
this->listenerThread = std::thread(&Client::listenerRunner, this);
LogOn logOn;
logOn.isClient0 = isClient0;
logOn.sessionId = sessionId;
const uint32_t logOnSize = sizeof(logOn);
if (true == useTLS)
{
size_t transferred = asio::write(*socketSSL, asio::buffer(&logOn, sizeof(LogOn)));
}
else
{
size_t transferred = asio::write(*socket, asio::buffer(&logOn, sizeof(LogOn)));
}
uint32_t counter = 0;
while (1 == 1)
{
std::string number = std::to_string(counter);
std::string message;
if (this->isClient0)
{
message = "Client0: " + number;
}
else
{
message = "Client1: " + number;
}
TextMessage textMessage;
textMessage.header.messageLength += message.size() + 1;
if (this->useTLS)
{
size_t transferred = asio::write(*socketSSL, asio::buffer(&textMessage, sizeof(TextMessage)));
transferred = asio::write(*socketSSL, asio::buffer(message.c_str(), message.length() + 1));
}
else
{
size_t transferred = asio::write(*socket, asio::buffer(&textMessage, sizeof(TextMessage)));
transferred = asio::write(*socket, asio::buffer(message.c_str(), message.length() + 1));
}
++counter;
//Sleep(1000);
}
}
};
void clientTest(uint32_t sessionId, bool isClient0, bool useTLS,
uint32_t servicePort)
{
#ifdef WINDOWS
if (isClient0)
{
SetThreadDescription(GetCurrentThread(), L"Client0");
}
else
{
SetThreadDescription(GetCurrentThread(), L"Client1");
}
#endif
Client client;
client.run(sessionId, isClient0, useTLS, servicePort);
while (1 == 1)
{
Sleep(1000);
}
}
void SSLRelayTest()
{
SSLRelayServer relayServer;
const uint32_t threadsNum = 1;
const bool useTLS = true;
const uint32_t servicePort = 777;
relayServer.run(servicePort, threadsNum, useTLS);
Sleep(5000);
std::vector<std::thread> threads;
const uint32_t sessionId = 0;
threads.emplace_back(clientTest, sessionId, true, useTLS, servicePort);
threads.emplace_back(clientTest, sessionId, false, useTLS,servicePort);
for (std::thread& threadIt : threads)
{
threadIt.join();
}
}
}
What this sample does ?
It runs SSL relay server on localhost port 777 which connects two clients and allows exchanging
of text messages between them.
Promblem:
When I run that sample server returns error "errorCode= 167772441, message=decryption failed or bad record mac (SSL routines)" in void "asyncReadNextMessage(uint32_t messageSize)"
I found out this is caused by client which reads and writes to client SSL socket from separate threads (changing variable useTLS to 0 runs it on normal socket which proves that it is SSL socket problem).
Apparently TLS is not full-duplex protocol (I did not know about that). I can't synchronize access to read and write with mutex because when socket enters read state and there is no
incoming message writing to socked will be blocked forever. At this thread Boost ASIO, SSL: How do strands help the implementation?
someone recommended using strands but someone else wrote that asio only synchronizes not concurrent execution of read and write handles which does not fix the problem.
I expect that somehow there is a way to synchronize read and write to SSL socket. I'm 100% sure that problem lies in synchronizing read and writes to socket because when I wrote example with read and write to socket done by one thread it worked. However then client always expects that there is message to read which can block all write if there is not. Can it be solved without using separate sockets for reads and writes ?
Okay I figured it out by writting many diffrent samples of code including SSL sockets.
When asio::io_context is already running you can't simply schedule asio::async_write or asio::async_read from thread which is not
associated with strand connected to that socket.
So when there is:
asio::async_write(*this->socketSSL, asio::buffer(pBuffer, bufferSize), asio::bind_executor(readWriteStrand,writeMessageLambda));
but thread which is executing is not running from readWriteStrand strand then it should be written as:
asio::post(ioContext, asio::bind_executor(readWriteStrand, [&]() {asio::async_read(*this->socketSSL, asio::buffer(readBuffer.data() + this->readDataIt, messageSize), asio::bind_executor(readWriteStrand, readMessageLambda)); }));

in my shell namespace extension context menu differs from the default one("new" and "properties" items are missed)

I have my custom shell namespace extension.
Just want to have a virtual folder mapped to some folder on disk C:/ with the same functionality.
using namespace ATL;
class ATL_NO_VTABLE CMyShellFolder :
public CComObjectRootEx<CComMultiThreadModel>,
public CComCoClass<CMyShellFolder, &CLSID_CMyShellFolder>,
public IPersistFolder2,
public IShellFolder2,
public IExplorerPaneVisibility
{
CComHeapPtr<ITEMIDLIST_ABSOLUTE> m_pidl;
CComPtr<IShellFolder2> m_folder;
CComPtr<IThumbnailHandlerFactory> m_thFactory;
CComPtr<IUnknown> m_site;
public:
CMyShellFolder()
{
}
static HRESULT WINAPI UpdateRegistry(BOOL reg) throw();
BEGIN_COM_MAP(CMyShellFolder)
COM_INTERFACE_ENTRY(IShellFolder)
COM_INTERFACE_ENTRY(IShellFolder2)
COM_INTERFACE_ENTRY2(IPersist, IPersistFolder)
COM_INTERFACE_ENTRY(IPersistFolder)
COM_INTERFACE_ENTRY(IPersistFolder2)
COM_INTERFACE_ENTRY(IExplorerPaneVisibility)
END_COM_MAP()
DECLARE_PROTECT_FINAL_CONSTRUCT()
---------------------------------
HRESULT CMyShellFolder::BindToObject(PCUIDLIST_RELATIVE pidl, IBindCtx* pbc, REFIID riid, LPVOID* ppv)
{
if (riid == __uuidof(IShellFolder3))
return E_NOINTERFACE;
HR;
CComObject<CMyShellFolder>* folder = nullptr;
CHECKARG(pidl);
hr = E_NOINTERFACE;
if (riid == IID_IShellFolder ||
riid == IID_IShellFolder2)
{
// check it's a folder
SFGAOF atts = SFGAO_FOLDER;
auto hr2 = GetAttributesOf(1, (PCUITEMID_CHILD_ARRAY)&pidl, &atts);
if (FAILED(hr2) || !(atts & SFGAO_FOLDER))
goto cleanup; // nope, get out
CHECKHR(CreateInstanceAddRef(&folder));
CHECKHR(folder->_Initialize(this, pidl));
CHECKHR(folder->QueryInterface(riid, ppv));
}
RELEASE(folder);
HRONFAIL(L"CMyShellFolder::BindToObject");
}
HRESULT CMyShellFolder::CreateViewObject(HWND hwnd, REFIID riid, LPVOID* ppv)
{
HR;
SFV_CREATE sfvc = { 0 };
DEFCONTEXTMENU dcm = { 0 };
CHECKITEM;
CHECKARG(ppv);
hr = E_NOINTERFACE;
if (riid == IID_IShellView)
{
sfvc.cbSize = sizeof(SFV_CREATE);
CHECKHR(QueryInterface(IID_PPV_ARGS(&sfvc.pshf)));
QueryInterface(IID_PPV_ARGS(&sfvc.psfvcb));
CHECKHR(SHCreateShellFolderView(&sfvc, (IShellView**)ppv));
goto cleanup;
}
if (riid == IID_IContextMenu)
{
dcm.hwnd = hwnd;
//dcm.pidlFolder = (PCIDLIST_ABSOLUTE)m_pidl.m_pData;
QueryInterface(IID_PPV_ARGS(&dcm.pcmcb));
CHECKHR(QueryInterface(IID_PPV_ARGS(&dcm.psf)));
CHECKHR(SHCreateDefaultContextMenu(&dcm, riid, ppv));
goto cleanup;
}
if (riid == IID_ITransferSource || // for delete & file operations
riid == IID_IDropTarget) // for copy paste & dd
{
CHECKHR(m_folder->CreateViewObject(hwnd, riid, ppv));
goto cleanup;
}
CHECKHR(m_folder->CreateViewObject(hwnd, riid, ppv));
cleanup:
RELEASE(dcm.pcmcb);
RELEASE(dcm.psf);
RELEASE(sfvc.psfvcb);
RELEASE(sfvc.pshf);
HRONFAIL(L"CMyShellFolder::CreateViewObject");
}
From the first site everything works fine, but then I noticed a few unclear moments:
Context menu is not the same. "New" and "Properties" are missed.
Pure context menu
Can't rename folder. New name is not applied.
I tried to create CM in different way:
{
HKEY result;
LSTATUS st = RegOpenKeyEx(HKEY_CLASSES_ROOT, L"Directory\\Background", NULL, KEY_QUERY_VALUE, &result); // just check if it exists
if (st == ERROR_SUCCESS)
{
aKeys[cKeys] = result;
cKeys++;
}
}
DEFCONTEXTMENU dcm =
{
hwndOwner,
NULL,
NULL, // _spidl,
static_cast<IShellFolder2 *>(this),
cidl,
rgpidl,
NULL,
cKeys,
aKeys
};
hr = SHCreateDefaultContextMenu(&dcm, riid, ppv);
And "New" item appeared(still no "Properties") but didn't work and leaded explorer to crash.

TinyOS periodic Bcast AMSend not received

I want to send messages periodically through this program, the messages are broadcasted fine and I get a sendDone message. The problem is that these messages are not received well. I would really appreciate any help to find out where the problem is?
Here is the code(please ignore unused variables as I have cut a lot of the code):
includes lqer;
module lqer_M{
provides {
interface SplitControl;
interface AMSend[am_id_t id];
interface Receive[uint8_t id];
};
uses {
interface SplitControl as AMControl;
interface Timer<TMilli> as LQERTimer;
interface Random;
interface AMPacket;
interface AMSend as SendPacket;
interface Receive as ReceivePacket;
interface PacketAcknowledgements;
interface Packet;
}
}
implementation{
message_t lqer_msg_;
message_t* p_lqer_msg_;
lqer_table l_table[LQER_FT_SIZE];
node_info info;
uint8_t max=0, Pos=0;
message_t* newADV;
bool busy = FALSE;
command error_t SplitControl.start() {
int i,j;
p_lqer_msg_ = &lqer_msg_;
info.hop=1000;
for(i=0; i<16; i++){
info.m[i]=1;
}
for(i = 0; i< LQER_FT_SIZE; i++) {
l_table[i].nid = INVALID_NODE_ID;
l_table[i].hop = 1000;
for (j=0; j<16; j++)
{
l_table[i].m[j]=1;
}
}
call AMControl.start();
return SUCCESS;
}
command error_t SplitControl.stop() {
call AMControl.stop();
return SUCCESS;
}
event void AMControl.startDone( error_t e ) {
if ( e == SUCCESS ) {
call LQERTimer.startPeriodic( LQER_DEFAULT_PERIOD );
signal SplitControl.startDone(e);
} else {
call AMControl.start();
}
}
event void AMControl.stopDone(error_t e){
call LQERTimer.stop();
signal SplitControl.stopDone(e);
}
event void LQERTimer.fired() {
message_t* lqer_adv_msg;
lqer_adv_hdr* new_ADV=(lqer_adv_hdr*)(lqer_adv_msg->data);
am_addr_t me = call AMPacket.address();
if (me==0001){
new_ADV->src = me;
new_ADV->hop = 0;
newADV= (message_t*)(&new_ADV);
dbg("GRAPE_DBG", "%s\t LQER: Sink address: %d\n", sim_time_string(), me);
call PacketAcknowledgements.requestAck(newADV);
call SendPacket.send( AM_BROADCAST_ADDR, newADV, call Packet.payloadLength(newADV) );
}
}
event message_t* ReceivePacket.receive( message_t* p_msg, void* payload, uint8_t len ) {
lqer_adv_hdr* lqer_hdr = (lqer_adv_hdr*)(p_msg->data);
lqer_adv_hdr* msg_lqer_hdr =(lqer_adv_hdr*)(p_lqer_msg_->data);
uint8_t i;
lqer_adv_hdr* new_ADV =(lqer_adv_hdr*)(p_lqer_msg_->data);
dbg("GRAPE_DBG", "%s\t ADV: RecievedADV dst: \n", sim_time_string());
msg_lqer_hdr->src = lqer_hdr->src;
msg_lqer_hdr->hop = lqer_hdr->hop;
new_ADV->src = msg_lqer_hdr->src;
new_ADV->hop = msg_lqer_hdr->hop;
newADV= (message_t*)(&new_ADV);
call PacketAcknowledgements.requestAck( newADV );
call SendPacket.send( AM_BROADCAST_ADDR, newADV, call Packet.payloadLength(newADV) );
return p_msg;
}
command error_t AMSend.cancel[am_id_t id](message_t* msg) {
return call SendPacket.cancel(msg);
}
command uint8_t AMSend.maxPayloadLength[am_id_t id]() {
return call Packet.maxPayloadLength();
}
command void* AMSend.getPayload[am_id_t id](message_t* m, uint8_t len) {
return call Packet.getPayload(m, 0);
}
default event void AMSend.sendDone[uint8_t id](message_t* msg, error_t err) {
return;
}
default event message_t* Receive.receive[am_id_t id](message_t* msg, void* payload, uint8_t len) {
return msg;
}
command error_t AMSend.send[am_id_t id](am_addr_t addr, message_t* msg, uint8_t len)
{
call SendPacket.send( TOS_BCAST_ADDR , msg, call Packet.payloadLength(msg) );
return SUCCESS;
}
event void SendPacket.sendDone(message_t* p_msg, error_t e) {
dbg("GRAPE_DBG", "%s\t ADV: SendDone\n", sim_time_string());
if( p_msg== newADV)
busy=FALSE;
}
}
You should look at what is the error value in the sendDone event. It is possible that send returns success, but the sending fail after that, and the error code is returned in the sendDone. These error includes ENOACK, ENOMEM, etc.
Also, check your destination address and the AM address of the receiver.

how to use ICLRStrongName in .NET 4?

Related to my previous posts I'm moving to .NET 4. I've found that using the previous StrongName.h to get my assembly signing key in unmanaged code is now deprecated, and I need to use MetaHost.h and ICLRStrongName::StrongNameTokenFromAssembly.
The previous StrongNameTokenFromAssembly(..) was very straight forward, now this new one has no documentation on how to use. Does anyone have experience with this interface?
Wow... that required a lot of hacking around. Here we go!
ICLRMetaHost *pMetaHost = NULL;
HRESULT hr = CLRCreateInstance(CLSID_CLRMetaHost,
IID_ICLRMetaHost, (LPVOID*)&pMetaHost);
if(hr == S_OK)
{
WCHAR version[100];
DWORD size;
hr == pMetaHost->GetVersionFromFile(MyGetApplicationExecutablePath().c_str(), (LPWSTR) &version, &size);
if(hr == S_OK)
{
LPWSTR assemblyVer = version;
ICLRRuntimeInfo *pRuntimInfo = NULL;
hr = pMetaHost->GetRuntime(assemblyVer, IID_ICLRRuntimeInfo, (LPVOID*)&pRuntimInfo);
if (hr == S_OK)
{
ICLRStrongName *pStrongName = NULL;
hr = pRuntimInfo->GetInterface(CLSID_CLRStrongName, IID_ICLRStrongName, (LPVOID*)&pStrongName);
if(hr == S_OK)
{
pStrongName->StrongNameTokenFromAssembly(MyGetApplicationExecutablePath().c_str(), &token, &len);
DWORD verified = 0;
BOOLEAN sigVerified = pStrongName->StrongNameSignatureVerification(MyGetApplicationExecutablePath().c_str(), SN_INFLAG_FORCE_VER , &verified);
if (!verified)
{
//Do something nasty here if the Signature verification failed
}
pStrongName->StrongNameFreeBuffer(token);
}
}
}
}