I want to integrate facebook fan page in my game with out leaving the game. And I also want to detect If any one like that app, I mean I want to detect "like" button pressed or not.I view this tutorial http://www.raywenderlich.com/1626/how-to-post-to-a-users-wall-upload-photos-and-add-a-like-button-from-your-iphone-app But there is only instruction to add the like button,but o detection if any one tapped the button or not.
Any one help me please.Sample code or tutorial may help a lot.
Thanks in advance.
Tamanna
The Facebook API on iOS is meant to redirect the user on the Facebook app (or website when the app is missing) in order to grant access for the like itself. This needs to be done at least once.
In order to gather information about who is liking what you can set up whatever log or backend functionality to the Facebook app that you have to create to activate the like functionality on your iOS app.
Related
I need to develop a web project for mobile devices. And I met an awkard situation.
This is customer's desire. A user come to the bar. He scan QR image with a phone camera, a banner appears to ask if he want to open the browser menu or an app.
Well, as a web developer this seems absolutely impossible. But the problem is that the customer claims that this is the most common UX those days. I am not sure what does it mean. Have you seen any kind of thing like this and know how to do it? Or is it just a customer's imagination?
Even if they implemented this via app, I just want to know how they were able to show the banner on a camera. Thanks in adavance.
I work on application which provide bonus content for certain actions Facebook Share, Facebook Like of our page and etc.
I have problem with Facebook Like, as we know Facebook SDK ToS don't allow us (developers) to programmatically like Facebook page, so I have two ideas
Open the native Facebook APP, which is straight forward.
UIWebView within' our APP. But here is the problem
How to authenticate the user in facebook, to skip the inconvenience of double login. (The first time is within' our app, to be able to fetch the result of /me/likes/(id))?
I also faced the same problem for liking pages
i found this
https://github.com/brow/FacebookLikeView it is very help full go through this it shows how to like face book pages by using web view
hope this helps
I am currently making an app that recommends other apps to download on the apple app store. I assumed that the only way for users to download these linked apps was to call the iTunes URL of the particular app -> the apple app store would then open pushing the original calling app into the background -> then the user would press the download button here as per normal.
Then I was playing with the app "App Hero" and they do something I thought wasn't possible. You can actually download another app to your device without ever leaving the "App Hero" application. I thought this was impossible due to sandboxing. They have a modal segue to what appears to be an embedded app store where you can commence installation of another app. This "embedded" app store doesn't have the usual UITabBar running along the bottom but everything else is basically the same.
Does anyone have any idea how they would have achieved this? It doesn't appear to be a UIWebView, perhaps I am wrong. And is this against any of the apple regulations?
*This is no way an advertisement for "App Hero". I am genuinely impressed/confused how they are able to do this and would love this functionality in my own app if it is allowed.
The class you are looking for is called SKStoreProductViewController. Docs here.
Using the facebook library in order to login I call this method:
+ (BOOL)openActiveSessionWithReadPermissions:(NSArray*)readPermissions
allowLoginUI:(BOOL)allowLoginUI
completionHandler:(FBSessionStateHandler)handler;
If the allowLoginUI:(BOOL)allowLoginUI parameter is set to yes the facebook login dialog is shown in full screen. Is there any way to change that and have the login dialog appear not in full screen? I would like it to just appear on foreground and take most of the screen size but not full screen.
I've seen this done but I would like to know if it is possible with the current facebook library?
I do not believe you are allowed to modify the login UI. I have seen devs getting rejected for modifying other aspects of the facebook SDK UI bundle (namely the login button) but this was clearly not acceptable.
My best guess is to set allowUI to no, and sort of mimic your own interface.
Although, from a UX perspective, I would prefer you kept it in the style defined by the FB SDK.
I'm building a spotify app that does some work in the background and should then alert the user if it finds a match. I can't find a way to notify the user on the main plane when I have found something of interest.
I'd like to have something like a counter on my app name or some form of notification in order to alert the user that something has changed in my app and that they should come to the app.
Does anyone know if this is possible ?
thanks,
Sean
You would need to notify them via Facebook, Spotify doesn't allow you to identify the individual users on the Spotify platform through the api.
Also there is the issue of that your App unloads after 60seconds of the user not being on the App Pane (off in a playlist etc).
So whilst a counter icon that you suggest would be wonderful.
The App Unload-er needs to go away first.