Speak Here ported to to Cocoa [closed] - objective-c

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I would like to know if there's an example code somewhere about porting the speak here example code for iPhone to the Mac.
What I basically want to do is register the sound of the user from the microphone and play it back.

"Speak Here" uses Audio Queue Services for recording and playback. AQ Services is a pure C framework that can be used from Cocoa. It is available on the Mac since 10.5.
If you want to use Audio Queues on the Mac, this sample code might be a good starting point:
http://developer.apple.com/library/mac/#samplecode/AudioQueueTools/Introduction/Intro.html#//apple_ref/doc/uid/DTS10004380
On 10.7 you can also use the Cocoa framework AVFoundation. It provides higher abstraction and makes writing a simple record/playback app pretty easy.
http://developer.apple.com/library/mac/#samplecode/AVRecorder/Introduction/Intro.html
For 10.6 you could look into QTKit.

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Sensor Detect Open/Close [closed]

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I am trying to find or create something in VB.Net that will detect an open/closed switch. I am currently looking for the proper I/O board that will communicate with Windows 7 via USB or RS-232. I have been searching but everything leads me to Raspberry Pi or the like. I want to create a simple GUI in vb.net that will give me Red/Green when I magnet switch is open/closed. If anyone reading this has examples of what I am looking for and/or can point me in the right direction, I would really really appreciate it. Thanks
National instruments NI6501 or 6008. NI SDK called NIDAQ is free and comes bundled with vb.net and c# examples.

Library to plot graph without using storyboards [closed]

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I need a library for creating graphs which does not use storyboards and has various functionalities like zoom in and out. I want a library which has features similar to the library at https://github.com/Boris-Em/BEMSimpleLineGraph. I checked many libraries but most are using storyboards. Please reply.
I went through my own search and I couldn't find anything that worked exactly the way I needed it to. Finally I found a library which is used in android applications but a new version for iOS users has been launched which is awesome. You can find the library here.
The most popular choice of graphing system out there for iOS and OS X is CorePlot which can be difficult to use but there are lots of great tutorials.
If you are looking for something simpler may I humbly suggest RHGraphKit which is a simple graphing system I put together for Mac OS X 10.10+

Applications that I can use to create a smooth game for android [closed]

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Guys were about to begin our capstone project after our the approval of our proposal. We need to create a game that requires logic in order to advance. The smoothness of the game and the transitions is strictly required. But the problem is we dont have a clue on what softwares were going to use. I need suggestions. Any game developer out there?
I worked with Unity 3D, it's a free software* specially for game developing. It is not limited to one single platform! Check it out:
Unity 3D
It covers the languages c# and JavaScript and functions such as PSD (Photoshop format) support for asset files. 2D mode as well as 3D mode, powered by unity engine as far as I understood.
*there is also a paid version, check out this page for more information:
http://unity3d.com/unity/licenses

What events and/or methods does the iOS video player expose? [closed]

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I'm not an iOS developer, but I'm just trying to figure out whether it's possible to query the iOS native video player in a Cocoa Touch app at runtime, and say find out how much of the video has been played.
I also wondered whether the player exposes events, such as scrubbing, play start, play end, play pause etc.
Again, this is all for an Objective-c app, not a web app.
Not being an iOS developer, I had trouble trying to find this in Apple's documentation.
If anyone could point me to the appropriate article that would be great.
All you are trying to achieve should be possible with MPMoviePlayerController. If something is missing, there is a lower level API called AVFoundation.

Three20 framework replacement [closed]

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It was awhile since three20 was updated and their ipad support is a little buggy. i'm considering switching to a different framework or use the standard UIKit again. Their lead developer from facebook had started writing his own framework (https://github.com/jverkoey/nimbus) and it will probably take him awhile to copy everything.
I'm looking for a similar iOS framework to work with. Any suggestions? I really like the TTNavigator URLs logic and the TTTable data sources instead of the UITableViewDelegate.
Nimbus is an iOS framework whose feature set grows only as fast as its documentation. By focusing on documentation first and features second, Nimbus hopes to be a framework that accelerates the development process of any application by being easy to use and simple to understand.
http://jverkoey.github.com/nimbus/index.html
How about learning the native frameworks?