Upgrade to Mac OS El Capitan, intellij zoom stopped working - intellij-idea

I am running intellij 14.1.5 and recently updated my Mac Air to El Capitan OS version.
I used to be able to use the gestures to increase the editor font size and now it has stopped working.
I found the accessibility pane in preferences on the Mac and set zoom there so the gesture works everywhere BUT intellij.
Am I missing something?

I think they do not support EI yet. Check out the system requirements:
Mac OS X 10.5 or higher, up to 10.9 (Mavericks)
1 GB RAM minimum, 2 GB RAM recommended
300 MB hard disk space + at least 1 GB for caches
1024x768 minimum screen resolution Java 6
There is a suggestion you can try beta version of IntelliJ IDEA 15. if you are a developer, you better keep you system in stable version because upgrade to new version of system software company need time to upgrade there software to support the new system.

Related

Is threre a version of uppaal for Apple Silicon

When I download the mac version of uppaal The jar file runs but produces an immediate index out of bounds exception. The most obvious reason for the problem is that my mac is apple silicon, not intel, but it could also be something else. I'm tunning Monterey (mac OS 12.6) and Jave 19.

IntelliJ IDEA Ultimate is extremly slow on mac M1

I'm using Mac Air M1 and trying to run IntelliJ Ultimate.
I've read some issues on JetBrains YouTrack and it seems that a lot of people are pretty satisfied with their experience. So, I think something is wrong with my environment and I can't find out what
Steps I've done:
Rebooted my Mac
Invalidated Caches & Restarted IDE
Reinstalled IntelliJ
Deleted "Caches" and "Application Support/JetBrains" directories and then reinstalled IDE
Checked if I'm using a default Java Runtime version
Checked if I'm using Intel version of IDE
Disabled Antialiasing
Closed "heavy" apps like Google Chrome
Installed Atom Material Icons plugin
Downloaded prebuilt shared indexes
Modified .vmoptions and added
-Dsun.java2d.opengl=true
-Dsun.java2d.opengl.fbobject=false
Disabled Smooth scrolling
I'm not using external display, mac is connected to power outlet
Here is my environment:
IntelliJ:
IntelliJ IDEA 2022.1 (Ultimate Edition)
Build #IU-221.5080.210, built on April 12, 2022
Runtime version: 11.0.14.1+1-b2043.25 aarch64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
macOS 12.1
GC: G1 Young Generation, G1 Old Generation
Memory: 1024M
Cores: 8
Non-Bundled Plugins:
com.mallowigi (64.0.0)
Dart (221.5588)
io.flutter (66.0.4)
Kotlin: 221-1.6.20-release-285-IJ5080.210
Mac:
Model Name: MacBook Air
Chip: Apple M1
Total Number of Cores: 8 (4 performance and 4 efficiency)
Memory: 8 GB
OS: macOS Monterey Version 12.1
Related YouTrack topics
https://youtrack.jetbrains.com/issue/IDEA-268203
https://youtrack.jetbrains.com/issue/JBR-3237
https://youtrack.jetbrains.com/issue/JBR-2732
UPDATE #1:
Moved issue to JetBrains YouTrack: https://youtrack.jetbrains.com/issue/IDEA-293523/IntelliJ-IDEA-Ultimate-is-extremly-slow-on-mac-M1
You can see the memory usage of your application and increase it accordingly if required. In my case, it was slow because of low memory.
Enable the memory indicator by checking it (View -> Appearance -> Status Bar Widgets -> Memory Indicator). With this, now you can see memory usage details in the bottom right corner of your Intellij IDE.
Increase the memory if it's exhausted more than 80% of available memory by following: Click on Help -> Change Memory Settings -> <>)
Try EAP version of IntelliJ IDEA 2022.2, which runs on JBR 17 with Metal framework.
I had the same issue with same MBA.
I changed the runtime to OpenJDK 18 and now it is totally smooth :)
Help -> Find action -> Choose boot runtime for the IDE
I experimented with a few other JDKs, maybe Azul was the fastest.
Also, I have updated Xmx:
Help -> Edit Custom VM Options and updated to 2048m
To me, seems like the issue is resolved now or at least way better.
I download the M1 version for intellij ultimate and I have a incredible improve in performance.
BTW: I have a macbook pro 13' with 16gb ram and 1TB ssd
intellij environment
IntelliJ IDEA 2022.1.1 (Ultimate Edition)
Build #IU-221.5591.52, built on May 10, 2022
Licensed to ********************
Subscription is active until ********.
Runtime version: 11.0.14.1+1-b2043.45 aarch64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
macOS 12.3.1
GC: G1 Young Generation, G1 Old Generation
Memory: 1024M
Cores: 8
Registry:
*************
Non-Bundled Plugins:
monokai-pro (1.8.1)
com.vincentp.gruvbox-theme (0.5.4)
com.intellij.plugins.macoskeymap (221.5591.19)
com.github.rmatafonov.cucumber-scenarios-indexer (1.1.0)
com.github.chencn.yamlandprops (1.0.5)
net.lagerwey.cucumber-kotlin (2022.1.0)
dev.eltonsandre.intellij.spring.assistant.plugin (1.5.2)
Kotlin: 221-1.6.21-release-337-IJ5591.52
From dive deep into community i found this reddit post https://www.reddit.com/r/IntelliJIDEA/comments/q05b29/intellij_idea_for_m1_macbook/ its basicly tells you to install Rosetta2, also battery-consuming, I think it just best if you use mac mini setup(not a macos user, but wish to anw)

Is it possible to install Xcode 10.2 on High Sierra (10.13.6)?

I recently upgraded iOS in my iPhone device to 12.2 (to provide support of latest versions for my app "Match4app"), and this does not appear to be compatible with Xcode 10.1. Should I update Xcode to 10.2 ?
In my Mac with High Sierra, when I click "Update" for Xcode, 10.2 is not available.
I have found this link:
https://support.apple.com/en-us/HT209606
With this comment:
"Xcode 10.2
Released March 25, 2019
Kernel
Available for: macOS High Sierra 10.13.6 or later"
How can I install Xcode 10.2 with High Sierra in order to test iOS 12.2 ?
Note: Upgrading to Mojave or Catalina is NOT an option in my old Mac (though I will try to install the macOS Catalina Patcher soon (http://dosdude1.com/catalina/) ).
Yes it's possible. Follow these steps:
Download Xcode 10.2 via this link (you need to be signed in with your Apple Id): https://developer.apple.com/services-account/download?path=/Developer_Tools/Xcode_10.2/Xcode_10.2.xip and install it
Edit Xcode.app/Contents/Info.plist and change the Minimum System Version to 10.13.6
Do the same for Xcode.app/Contents/Developer/Applications/Simulator.app/Contents/Info.plist (might require a restart of Xcode and/or Mac OS to make it open the simulator on run)
Replace Xcode.app/Contents/Developer/usr/bin/xcodebuild with the one from 10.1 (or another version you have currently installed, such as 10.0).
If there are problems with the simulator, reboot your Mac
You don't need to run Xcode 10.2 for iOS 12.2 support. You just need access to the appropriate folder in DeviceSupport.
A possible solution is
Download Xcode 10.2 from a direkt link (not from App Store).
Rename it for example to Xcode102.
Put it into /Applications. It's possible to have multiple Xcode versions in the same directory.
Create a symbolic link in Terminal.app to have access to the 12.2 device support folder in Xcode 10.2
ln -s /Applications/Xcode102.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/12.2\ \(16E226\) /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
You can move Xcode 10.2 to somewhere else but then you have to adjust the path.
Now Xcode 10.1 supports devices running iOS 12.2
Download xcode 10.2 from below link
https://developer.apple.com/services-account/download?path=/Developer_Tools/Xcode_10.2/Xcode_10.2.xip
Edit: Minimum System Version* to 10.13.6 in Info.plist at below paths
Xcode.app/Contents/Info.plist
Xcode.app/Contents/Developer/Applications/Simulator.app/Contents/Info.plist
Replace: Xcode.app/Contents/Developer/usr/bin/xcodebuild from Xcode 10
****OR*****
you can install disk image of 12.2 in your existing xcode to run on 12.2 devices
Download disk image from here
https://github.com/xushuduo/Xcode-iOS-Developer-Disk-Image/releases/download/12.2/12.2.16E5191d.zip
And paste at Path: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
Note: Restart the Xcode
Based on responses and comments below, the following was the simple solution for my issue and THIS WORKED. Now my app, Match4app, is fully compatible with latest iOS versions!
Download Xcode 10.2 from a direct link (not from App Store). (Estimated Size: ~6Gb)
From the downloaded version just copy/paste the DeviceSupport/12.2 directory into "Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport"
You can discard the downloaded version now (we just need the small 12.2 directory!)
None of the above helped for me.
I was able to install Mojave using this link here:
http://dosdude1.com/mojave/
This patch worked beautifully and without a hitch
Proof:
here's Mojave running on my (unsupported) 2011 Mac-mini
Cracked it. Just #Damnum steps and then follow the path to run xcode. Bad way but running like a charm.
Double click to /Applications/Xcode102.app/Contents/MacOS/Xcode

Import.io Crashes on OS X El Capitan

I have updated my OS X to the El Capitan Public Beta (10.11 Beta (15A215h)) and Import.io now does not open anymore. Already tried to erase and reinstalled without success. Does anybody know if there's something I can do to get it to work in this new version?
We currently have not tested our app with the beta release of Apple's newest OS.
In the meantime, can you try our beta version of our upcoming app.
The newest app has a bunch of bug fixes and performance improvements. The browser engine has been updated, so less prompts about updating the browser. The app is now 2x faster than the previous update. 
Here is to link to install the latest version:
https://gist.github.com/ianAndrewClark/3f4d2842eb6735a92f0f
Thanks,
Meg

Upgrade to Mac OS Lion - how to backup Ruby, *SQL, etc?

last 2 years I am working primary on Macbook Pro with Snow Leopard system and in the following days I want to upgrade to Lion OS X system.
My worries comes from the setup that I currently use on the laptop - I have there installed and configured Ruby, Php, PostgreSQL, MySQL, Heroku-data, etc.
Then also Mail.app (over 12k emails), documents, photo galeries, just everything...
Is there any way to just install the new OS X and preserve my current programs+data+developer tools?
If not, could you give me any tips, how to make the upgrade painless as much as possible?
Up to now, I am not experienced in upgrading OSX system, so I will welcome all advices.
Thank you!
An OS upgrade on a Mac preserves all your files. The only thing to go with Lion are any PowerPC-dependent apps, as Rosetta is no longer available in 10.7.