Why in xcode 6 beta Organizer doesn't show Devices tab? - xcode6

I wonder why xCode 6 Beta the Organizer doesn't contain "Devices" tab?
Anyways, xCode shows that device is connected.
Thanks,

"Devices" now has its own window. Go to "Window" menu then "Devices" or press Shift-Command-2.

Select Xcode Goto Window > Devices.

Related

How do I remove a specific size class preview in Xcode 6?

In Xcode 6, I opened up the Preview so I could see how my storyboard would look on different devices. I can add devices to the preview. In fact, I can add the same device to the preview over and over. But how do I remove a device from the preview? I tried closing out of Xcode and re-opening it, but they are still there.
I don't know if I tried this in XCode 6.0 or not, but I'm on 6.1 now and I was able to remove the previewed device. Select the device (you can see a blue outline around the device when selected) in the Preview panel then press delete. That will remove it from the Preview panel.
Kurt Anderson's answer works from Xcode 6.1 all the way to the latest Version 8.2.1 (8C1002). I assume the same "select" then "delete" will work for the future Xcode as well.

hide Subtitles menu from mpmoviecontrol in ios 7

In iOS 7 when i push the mpmovieplayercontroller to screen there is an "Audio & Subtitles" menu item. However, it does not in ios 6. (it appears only in stream video playing)
Are there any way to hide this menu ?
BTW, i have tried 4 MPMovieControlStyle and none of them hide this menu.
The reason why Alternate Track button appears and how made it hidden.
https://developer.apple.com/library/ios/qa/qa1801/_index.html

Photo Library on iOS Simulator

I have xcode 4.5.2 and work with iOS 6. I need create photo library, and i must keep photo and show my app with only simulator. And i can't find directory where i can paste my photos (like photo library on iPhone) for further browse this photo to my app. Or how browse photos to app Photo in iOS Simulator. I saw some links like
Users/Library/Application Support/iPhone Simulator/5.0/Media/DCIM
but i have not such directory =(
So if i will use
UIImagePickerControllerSourceTypePhotoLibrary
where i must find photos, if i use only iOS Simulator without any apple devices?
You may need to create DCIM if it doesn't already exist.
You can add photos from safari in the simulator, by Tapping and Holding on the image. If you drag an image (or any other file, like a PDF) to the simulator, it will immediately open Safari and display the image, so this is quite an easy way of getting images to it.
simple steps :
1) Drag & Drop image onto simulator
- this will open a browser with your image
2) Click & hold image
- this will open options
3) save image
- this will copy image onto simulator
here is how you add an image to the photos in your xcode simulator. start the simulator by selecting your app and run it. then stop the run operation in xcode so you can go to the home screen in your simulator. drag and drop an image into your simulator screen. depending to what version of the xcode you are using it will differ how you save the image. i use Xcode 4.5. in 4.5 when you drop the image it opens a web view like window. on the butom of the screen you can tap the middle icon and it gives you the option and icons for sharing. just save the image to photos in there and there you have it. hope this helps.

iOS Simulator in Xcode

I think that in my storyboard file in xcode that it has me using an iPhone 5 display, but when i load the simulator, i think it is an iPhone 4 display. So the view doesn't look the same. Does anyone know how to use an iPhone 5 display as my Simulator?
From the iOS simulator menu
Hardware -> Device -> iPhone (Retina 4-inch)
EDIT
The device looks like this
I guess you are right. For some reason they just don't have the actual visual presentation of the iPhone 5 in the simulator yet.. Hopefully they will soon though! that would be cool!

When deploying iPad App to device, it just shows a blank screen

I just created a simple iPad app and dragged a few components on its mainform.
When I debug it in the Simulator it works fine, but when debugging it on an actual iPad I only get a blank screen. What may I do wrong?
Check the console log of the device using the Organizer in Xcode.
open main window's xib file and go to first tab in inspector and select "Visible at launch" in window property.