Xcode4.3.2 AVFoundation.framework not found
I am missing the following Framework: /System/Frameworks/AVFoundation.framework. so cannot use the AVFoundation frameworks for the iPhone simulator or device. Is there a way to download just this foundation?
can anyone help me please
thanks in advance
You can see here
System/Library/Frameworks/AVFoundation.framework
Refer this link too
How add Framework to project on Xcode 4.3.2
Related
I would like to create a qr code reader on my iphone/android app developed with alloy framework on appcelerator platform.
It seems that every modules that i've checked are deprecated or simply not working.. i'd like to know if there is something open source that is working on the newer sdk versions (>=5.5.1)
If anyone have an idea or a tips to help me..
Thanks in advance !
you'll find the good release for SDK 7 here :
https://github.com/appcelerator-modules/ti.barcode/releases
I use the following modules, currently work with 5.5.1
Android : com.acktie.mobile.android.qr - https://github.com/acktie/Acktie-Mobile-Android-QR-Reader
iOS : ti.barcode - https://github.com/appcelerator-archive/ti.barcode/releases/download/ios-1.9.1/ti.barcode-iphone-1.9.1.zip
I am trying RestComm iOS SDK and stuck on Sofia-sip-ua library. Couldn't get it compiled. Please provide some help on this.
I am using the library code provided with
https://github.com/RestComm/restcomm-ios-sdk
I have Xcode 7.3 and Xcode 8 on El Capitan 10.11.6
You normally don't need to compile sofia-sip-ua library as it is already compiled for you and bundled in the release binary found at the GitHub release page. If you download it you'll find it at dependencies/packages/sofia-sip-1.12.11.
For step by step instructions on how to integrate the Restcomm iOS SDK in an iOS App (including sofia-sip-ua) please refer to the Official Quick Start Guide
Also you can check any of the working sample projects as an example here
If you still have questions, please post here again.
Best regards,
Antonis
After updating to new Google+ sdk get an error NSBundle(GPP3PAdditions) gpp_registerFonts]_block_invoke() Unable to load font: Roboto-Regular
If someone got the same?
thanks
Add "GooglePlus.bundle" file to your project from Google iOS Sdk.
Yes it is helpfull thank you very much!!!
Also if anyone using CocoaPods please see here it also will help
GooglePlus with CocoaPods linking error
add ${inherited} to Other Linker Flags
Here is the solution.
Get the fonts from finder and copy files to your project. Then in your Info.plist file make changes like
After this click on build phases make sure you included font files(Roboto..) over there.
For more clarity check it..How to include and use new fonts in iPhone SDK?
I hope it helps someone.
I am trying to install PDFKit framework in Objective-C. I have x-code 4.4.1 but am unable to see the PDFKit Framework in build phases. Is the framework discontinued from iOS 5 ?
I want to use the the framework to view and annotate a pdf.
Can anyone let me know.
I don't think it was ever available in ios. Why don't you search for it in apple's reference manual for ios?
PDFKit is now available on iOS 11. Please refer to this answer on Objective-C implementation
I upgraded to Xcode 4.4.1. Now, I'm trying to add framework QuartzCore.framework, but getting Quartz.framework not found while running the application on device and it is working fine on simulator.
After analyzing, I got, the framework is missing at the path:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneOS5.1.sdk/
Even if , it is available at:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/
Can anyone please let me know, what is going wrong? How to solve the problem?
If you're developing for iOS, you'll probably want QuartzCore.framework (and not Quartz.framework).
Try re-adding QuarzCore in Linked Libraries under Build Phases. If you're using a 6.0 device, you'll need to update Xcode to 4.5 or later.