A tooltip widget/plugin in YUI3 - yui3

I am writing an app and I want stack overflow like tool-tips updated with ajax. And I want it in AJAX too.
Please tell me if any such library already exists and otherwise will it be helpful to write a one from scratch.

I found two solutions
The YUI3 Alloy Tooltip module. Which is poorly written and not suitable for my use.
The example provided by YUI3 http://developer.yahoo.com/yui/3/examples/widget/widget-tooltip.html
It is helpful and customizable.

Related

Directus custom interface

Can someone explain normally, how i can create directus interface extension? I readed docs, but i didn't understand anything from there. It just says that we can use vue js, but not a word about the implementation itself. I've been sitting for 4 hours and I can't find a normal source. The question is: Сan someone suggest what ш need to learn or read in order to be able to write interface extensions?
Tried:
https://docs.directus.io/extensions/interfaces.html
Dimitrov Adrian github repos..
I would suggest reading all of the extensions documentation from the start.
The page I've linked explains how to begin creating an extension, the page you have linked is a specific type of extension.
https://docs.directus.io/extensions/creating-extensions.html

Do Karate UI support Angular UI based application testing

If karate supports Angular testing, can i have some example so that i can look into it.
Have been going through locators given at https://intuit.github.io/karate/karate-core/#locators but unable to get exact information on how to proceed.
There is no need, Karate works with plain HTML.
And if you need to do some specifc JS helpers (which is all that frameworks that claim to support Angular do), just use the tips here and make re-usable functions: https://stackoverflow.com/a/60800181/143475
If you still have a question, ask a new question and provide a sample (can be online, see examples in link above) for us to understand and discuss.

I don't understand the Dojo documentation

I'm a beginner in dojo. First of all is everything javascript based? For example to create a form I have to use JavaScript or HTML tags?
Also I cannot understand their documentation and tutorials. It's very confusing.
Is there a proper website (other then dojo itself) that has good tutorials?
You can use Dojo's components's (widgets) in two ways. Programmatic and declaritive. The programmatic way (what you are talking about) is by defining widgets through the use of javascript. With declaritive you can define them using HTML markup. David Walsh has a nice short writeup and if you search for "declaritive programmatic dojo" you'll find some questions and answers on the matter:
https://davidwalsh.name/dojo-widget
Difference between programmatically vs declaratively created widgets in dojo?
Declarative coding or programmatic coding in Dojo Projects?
Declarative or programatic approach in DOJO?
If you're having trouble with the tutorials on the Dojo website, i suspect you're better off, first diving into some basic beginner javascript tutorials before trying to learn a framework like Dojo. I concur with the comment Ferry made on your question, there are no better resources than the actual Dojo website. I recommend following every tutorial, starting with the Hello Dojo tutorial and working your way up so that you don't miss out on the basic concepts which you'll need when you read the harder tutorials. Good luck!
For your first question: dojo is javascript-based platform that provide you with a basic javascript library and a bunch of basic widgets (UI controls like button, dialogue, layouts,...), and some extra things. However, you don't really have to use dojo all the time: you still can use dojo to manipulate a html form button; it's just dojo button comes with extra functionalities and might save you some time.
For the second question, I agree with iH8 that dojo website is the best place to start. There are three different ways dojo websites can help you:
Look at the tutorial: Basic steps on how to set it up and use provided functionalities as-is
Look at thetoolkit api: This provides a very detailed view of dojo javascript object (See what extra things you can do with dojo objects)
Look at the nightlytest: I found this very helpful in term of showing me what can be done outside of the tutorial (i.e. how to use things you found in the api)
Other than these, you can look at existing implementation to learn about the toolkit.
Basically, this is how I am learning Dojo. Without more-specific questions, it's hard to tell what is confusing about the tutorial. I would recommend you give it a try and post a question: everyone here will be willing to help you.
I recommend starting with some video tutorial like this.
When you understand the concept, you can try to copy and paste some code from Dojo documentation tutorials or Reference Guide, because all books are out-of-date.
Also you may find some useful information on IBM-related sites like http://www.ibm.com/developerworks because IBM invested in Dojo and uses it for its products.
If you have enough resources ($) you can take participation in Workshops (sitepen.com/workshops)

How does Safari's reader feature work?

I want to add a similar feature to a tool I'm making. I'm interested in how it works code-wise. I want to be able get an html page and exclude all but the article.
The Readability project does something similar for chrome and iOS. I'm not sure how it detects the content automatically but I know that Readability has an API for people who want to integrate it's features. You might want to check that out.
http://www.readability.com/learn-more
If you're working with Ruby, you could use Pismo. It extracts an article from a given document.

Open source runtime form designer

I'm searching for an open source runtime form designer (for SCADA, not searching for html designer), which is somewhat similar to modern IDE WYSIWYG's. So far, my list is empty.
Requirements are crossplatform and C++.
Thanks in advance.
UPDATE:
Currently I'm using wxWidgets as the GUI platform. So the possible solutions are either open-source wxWidgets based form designer, or the wxWidgets component/lib.
UPDATE 2:
Found the wxShapeFramework component which is I was looking for. At the moment this is the only option.
Maybe Qt would satisfy your needs. It is possible to extend it's functionality with new components. It's not out-of-the-box solution, but may fulfill this role.
How about Glade and gtkmm?
Qt allows you to use UI files created with the designer on-the-fly, without compiling them into your applications. You want the QtUiTools module. See: http://www.forum.nokia.com/infocenter/topic/Qt_for_S60_Developers_Library/GUID-ECBE8350-9D54-48D1-B777-264B895B9063/designer-using-a-ui-file.html and http://www.forum.nokia.com/infocenter/topic/Qt_for_S60_Developers_Library/GUID-ECBE8350-9D54-48D1-B777-264B895B9063/qtuitools.html.
I'm going to use wxShapeFramework, which purpose is exactly as described in question (SCADA runtime form designer). Especially because the project is based on wxWidgets.