Unable to find function in labview labeled "si wave" - labview

I'm in a class that has a labview course, the teacher gave us a PDF with a block diagram picture in which several icons are displayed. One of the icons is unknown to us, we are trying to find it, is it part of labview, or have you seen it before in the function libraries?

Found it here:
Program Files\National Instruments\LabVIEW 2009\vi.lib\sound\lvsound.llb
it was a subvi named Snd Read Waveform.vi

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HPGL File Viewer in vb.net

Hello Respected Everyone,
I'm a Beginner level programmer having working knowledge of vb.net. Currently I'm working on a program in VB.NET, which will extract labels from an HPGL file and print them on Thermal Printer. I've successfully read and extracted the Label Values from Label Command. Now I'm trying to create an HPGL viewer in my Program. I've searched the internet for any Library or sample program which can guide me through but haven't found any reasonable answer. Please Guide me how can I view an HPGL File in a vb.net program.
I'll provide more information if needed.
Thank You in advance...

Symbol .gdb into ArcGIS

I am new to ArcGIS.
I am doing a nautical chart and I have a *.gdb file in a USB with the symbology I want to use in my nautical chart.
I have looked everywhere but it seems the methods I have being following havent done what I expected.
What I want is to enter this *gdb file, which is made up of shape and point files, into ArcMap so that I can later select this symbols for specific points in the chart.
I would appreciate any help.
Thanks in advance
Hector

Using Add Symbol As NSImage

Does anybody know how to get the green add symbol below as NSImage? I want to place it with the standard cursor over a desktop screenshot.
I don't find it at CoreServices (/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources/).
Thank you.
I quickly googled the location of cursers in OS X and found the solution here.
Use Finders Go to Folder function and paste the following path:
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HiServices.framework/Versions/A/Resources/cursors
There you will find a bunch of folders, the one you are looking for is the copy folder. Inside, you will find the curser as a vector based PDF.

Unlinking and saving materials as a copy from .blend file

When we export .fbx file from blender and import them in unity, we get the object without textures and materials. I figured out to get the texture by selecting the image in UV/Image editor sreen and save it as a copy in Image Option.
But I couldn't find any way to save as or copy materials (already attached with object in blender) so that I could attach material to model/game object manually in unity3D.
I have gone through many toturials like baking textures etc. but nothing was helpful. Please note that I do not have to apply Material to model in blender, instead I want the copy of material that are already attached with object, came with .blend file got from internet source.
Tutorial link and explanation will be appreciated.
Have a look at this link
There you get the Information, that only the diffuse color can be exported. Thats more than i expected. Why?
Blender-materials are different than textures. There is no Dataformat for Blender-materials as you have them with textures or objects.
Blender-materials are bound to the internal Data and an full-export seems really hard. Look at blenders Outliner panel and change the view from "All Scenes" to "Datablocks". There you can see how many aspects could be exported. All those would be needed for a full-import on a different program. That is much work, which has not been done so far (as i know).

How to make a GUI in QT using visual studio?

I have c++ code which uses GDAL libraries to do some operations in an image (like slope, aspect, hill shade etc). Now, I want to make a GUI in which I want to fetch an image from the directory. After that I want to apply operation on the image (assume as slope - c++ code) and then I should get the output.
Many people have suggested me to use Qt. I have built and installed Qt in my visual studio 2010 successfully.
Please help me how to proceed with the GUI. I have intermediate skills in C++ programing and new for GUI applications.
This is hard to put in an answer. There are a lot of tutorials out there including, for example, My First Qt GUI Application as well as other general Qt4 and Qt5 tutorials. Even on YouTube you will find a lot of videos such as Introduction to Qt C++ framework for Visual Studio (which uses Microsoft Visual Studios and Qt 5.4) and Qt Calculator GUI Tutorial Part 1 (which uses Apple's Xcode and Qt 5.7).
The main idea is that you use this software to create in a What You See Is What You Get (WYSIWYG) mode the GUI. Then you must play with the created file and classes.
I have solve the Issue. Thanks everyone who helped me. This is how i have done.
After successfully installing Qt with visual studio , create a new the Qt project and there you will find three files (.ui, .h, and .cpp ).
click on ui file , new window will be create where you can see the buttons and boxes .
make use of that as per the requirement and read a tutorial of QT for setting and using object names.
click on .h file , where you will create a call the functions by clicking the button class.
click on .cpp file , write your code in the class called in .h file.
compile and enjoy the solution :)