I have kinect xbox 360, but i have to develop an app to work on Kinect V2 which woks with Kinect SDK 2 that is not compatible with kinect 360, the question here is, Is there a way to test the application targeted for Kinect V2 using Kinect X360 ? or Is there a way to emulate kinect V2 ? or Do i have to get Kinect V2 to develop an app to work on it ?
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Is there support for using external USB camera in Android things(DP6)? 'Camera2Basic sample' works in the new release. What does that mean?
Does anyone know if the Sony Camera Remote API SDK supports (or just happens to work with) the RX10 IV (DSC-RX10M4)?
It seems like it would, however, version 2.4 of the SDK (the current one) added support for the RX10 III (DSC-RX10M3) and the RX10 II (DSC-RSCM2) was already supported.
Thank you!
i have developped an android app for myself and it is working great with the rx10m4.
The only thing that doesn't work so far is the Touch focus
My apk file Supported devices only 12869 . Is their any way I can get more like 400,000 devices something like that. I am only doing this for android devices on google play.
The distibution of the versions of Android are reported on the Android Dashboard. The Minimum API Level property in the Android Player Settings in the Unity Editor should be set to the lowest possible API level that your application needs.
For example, if you set the API Level to Android 5.1 (Lollipop) (API Level 22), you will only be targeting devices running Lollipop or newer which is about 40% of devices. However, if you set the min level to Android 3.0 (Honeycomb) (API Level 11) you'll be compatible with over 98% of all the devices.
In Kinect sdk 1.0, there is method called NuiImageFrameGetDepthImagePixelFrameTexture. But I can't find it in sdk 2.0.
I have been working on kinect for like 2 moths.I just upgraded from sdk 1.5 to sdk 1.6. Everything is working fine except for the microphone.When ever I launch an audio application from tool-kit it says my kinect audio not found.I Have installed the same SDK on another pc and everything is working fine on it.I have kinect for xbox. The audio drivers are installed correctly because its showing "Kinect for windows audio array control" in device manager under Microsoft kinect and also "Kinect USB Audio" under sound,video and game controllers. I had removed all previous versions of sdk and drivers before installing the new one.Please help me figure this out
edit:I even installed the previous 1.5 version but still the microphone is not working.Is there any software that is blocking it or any settings I have to check?
Very strange behaviour, the only problem i know with the Audio of Kinect is that the audio stream is stopped after the skeleton stream is enabled.
The problem is not with your sensor, since you instaled it in another computer and it worked.
Try to uninstall everything again, even the speech recognition SDK (if instaled). Delete the related folders from ProgramFiles, reboot and try to install it again.
you could also check the following:
Check if is possible to use another microphone.
Check the messages in the Windows Events of your control panel.